// This is free and unencumbered software released into the public domain.
// For more information, please refer to
using System;
using System.IO;
using UnityEngine;
namespace CapturePanorama
{
public class ReadPanoConfig : MonoBehaviour
{
public string iniPath;
void Start()
{
if (Application.isEditor)
return;
CapturePanorama pano = GetComponent();
string path = iniPath;
if (path == "")
{
string filename = "CapturePanorama.ini";
path = Application.dataPath + "/" + filename;
}
if (!File.Exists(path))
{
// INI file does not exist, creating instead
WriteConfig(path, pano);
return;
}
foreach (string line in File.ReadAllLines(path))
{
if (line.Trim() == "")
continue;
string[] splitLine = line.Split(new char[] { '=' }, 2);
string key = splitLine[0].Trim();
string val = splitLine[1].Trim();
if (key == "Panorama Name")
pano.panoramaName = val;
else if (key == "Capture Key")
pano.captureKey = (KeyCode)Enum.Parse(typeof(KeyCode), val);
else if (key == "Image Format")
pano.imageFormat = (CapturePanorama.ImageFormat)Enum.Parse(typeof(CapturePanorama.ImageFormat), val);
else if (key == "Capture Stereoscopic")
pano.captureStereoscopic = bool.Parse(val);
else if (key == "Interpupillary Distance")
pano.interpupillaryDistance = float.Parse(val);
else if (key == "Num Circle Points")
pano.numCirclePoints = int.Parse(val);
else if (key == "Panorama Width")
pano.panoramaWidth = int.Parse(val);
else if (key == "Anti Aliasing")
pano.antiAliasing = (CapturePanorama.AntiAliasing)int.Parse(val);
else if (key == "Ssaa Factor")
pano.ssaaFactor = int.Parse(val);
else if (key == "Save Image Path")
pano.saveImagePath = val;
else if (key == "Save Cubemap")
pano.saveCubemap = bool.Parse(val);
else if (key == "Upload Images")
pano.uploadImages = bool.Parse(val);
else if (key == "Use Default Orientation")
pano.useDefaultOrientation = bool.Parse(val);
else if (key == "Use Gpu Transform")
pano.useGpuTransform = bool.Parse(val);
else if (key == "Cpu Milliseconds Per Frame")
pano.cpuMillisecondsPerFrame = (float)double.Parse(val);
else if (key == "Capture Every Frame")
pano.captureEveryFrame = bool.Parse(val);
else if (key == "Frame Rate")
pano.frameRate = int.Parse(val);
else if (key == "Max Frames To Record")
pano.maxFramesToRecord = val == "" ? 0 : int.Parse(val);
else if (key == "Frame Number Digits")
pano.frameNumberDigits = int.Parse(val);
else if (key == "Fade During Capture")
pano.fadeDuringCapture = bool.Parse(val);
else if (key == "Fade Time")
pano.fadeTime = float.Parse(val);
else if (key == "Enable Debugging")
pano.enableDebugging = bool.Parse(val);
else
Debug.LogError("Unrecognized key in line in CapturePanorama.ini: " + line);
}
}
private void WriteConfig(string path, CapturePanorama pano)
{
using (var writer = new StreamWriter(path))
{
writer.WriteLine("Panorama Name" + "=" + pano.panoramaName);
writer.WriteLine("Capture Key" + "=" + pano.captureKey);
writer.WriteLine("Image Format" + "=" + pano.imageFormat);
writer.WriteLine("Capture Stereoscopic" + "=" + pano.captureStereoscopic);
writer.WriteLine("Interpupillary Distance" + "=" + pano.interpupillaryDistance);
writer.WriteLine("Num Circle Points" + "=" + pano.numCirclePoints);
writer.WriteLine("Panorama Width" + "=" + pano.panoramaWidth);
writer.WriteLine("Anti Aliasing" + "=" + (int)pano.antiAliasing);
writer.WriteLine("Ssaa Factor" + "=" + pano.ssaaFactor);
writer.WriteLine("Save Image Path" + "=" + pano.saveImagePath);
writer.WriteLine("Save Cubemap" + "=" + pano.saveCubemap);
writer.WriteLine("Upload Images" + "=" + pano.uploadImages);
writer.WriteLine("Use Default Orientation" + "=" + pano.useDefaultOrientation);
writer.WriteLine("Use Gpu Transform" + "=" + pano.useGpuTransform);
writer.WriteLine("Cpu Milliseconds Per Frame" + "=" + pano.cpuMillisecondsPerFrame);
writer.WriteLine("Capture Every Frame" + "=" + pano.captureEveryFrame);
writer.WriteLine("Frame Rate" + "=" + pano.frameRate);
writer.WriteLine("Max Frames To Record" + "=" + pano.maxFramesToRecord);
writer.WriteLine("Frame Number Digits" + "=" + pano.frameNumberDigits);
writer.WriteLine("Fade During Capture" + "=" + pano.fadeDuringCapture);
writer.WriteLine("Fade Time" + "=" + pano.fadeTime);
writer.WriteLine("Enable Debugging" + "=" + pano.enableDebugging);
}
}
}
}