Files
falling_rooms/Assets/SteamVR/Scripts/SteamVR_CameraMask.cs
2025-07-09 11:02:37 +02:00

19 lines
458 B
C#

//======= Copyright (c) Valve Corporation, All rights reserved. ===============
//
// Purpose: Masks out pixels that cannot be seen through the connected hmd.
//
//=============================================================================
using UnityEngine;
[ExecuteInEditMode]
public class SteamVR_CameraMask : MonoBehaviour
{
void Awake()
{
Debug.Log("SteamVR_CameraMask is deprecated in Unity 5.4 - REMOVING");
DestroyImmediate(this);
}
}