Files
2025-07-09 10:58:32 +02:00

215 lines
6.7 KiB
C#

using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using System;
using System.IO;
public class recording : MonoBehaviour {
String filePath = "C:/AI4Coping/ForestBathing/IMVEST-Stress-Test/ExperimentData/";
private rec_struct rec;
public int active = 0;
private bool is_recording = false;
List<rec_struct> recordings = new List<rec_struct>();
public bool record_mvn;
// objects to record
public Transform controller_1;
//public Transform controller_2;
public Transform hmd;
public GameObject moven;
//public Transform hand_1;
//public Transform hand_2;
public bool done_writing;
//// struct
private personCollider col_script;
private int deviceIndexController;
void Start()
{
col_script = this.gameObject.GetComponent<personCollider>();
done_writing = true;
}
public void print_list(){print("print list.");}
public void start_recording()
{
recordings.Clear();
print("start recording.");
is_recording = true;
}
public void stop_recording()
{
print("stop recording.");
is_recording = false;
}
// Update is called once per frame
void Update () {
//if(Input.GetKeyUp(KeyCode.P)){ print_list(); }
if (is_recording)
{
rec = new rec_struct();
rec.subjectID = col_script.subject_id;
rec.subID2 = col_script.subID2;
rec.trialID = col_script.trialnr;
rec.stepID = col_script.step;
rec.time_stamp = DateTime.Now.ToString("dd MM yyyy tt hh mm ss ffff");
rec.head_rot = hmd.eulerAngles;
rec.head_pos = hmd.position;
rec.controller_1_rot = controller_1.eulerAngles;
rec.controller_1_pos = controller_1.position;
// rec.press_trigger = SteamVR_Controller.Input(col_script.deviceIndexController).GetPress(SteamVR_Controller.ButtonMask.Trigger);
rec.equation = col_script.equation;
rec.computer_correct = col_script.computer_correct;
rec.subject_correct = int.Parse(col_script.correct_answers.ToString());
rec.subject_wrong = int.Parse(col_script.wrong_answers.ToString());
rec.falling = col_script.fall_active;
rec.collision_obj = col_script.collision_obj;
rec.display_time = col_script.display_time;
rec.performance = col_script.perf;
rec.tile_exploding = col_script.tile_exploding;
rec.training = col_script.training;
//rec.controller_2_rot = controller_2.rotation;
//rec.controller_2_pos = controller_2.position;
//rec.hand_1_rot = hand_1.rotation;
//rec.hand_1_pos = hand_1.position;
// rec.hand_2_rot = hand_2.rotation;
//rec.hand_2_pos = hand_2.position;
//rec.balanceBoard = Wii.GetBalanceBoard(0);
recordings.Add(rec);
// moven suit
//Transform[] joints = moven.GetComponentsInChildren<Transform>();
//for (int joint_nr = 0; joint_nr < joints.GetLength(0); joint_nr++)
//{
// rec.moven_pos[joint_nr] = joints[joint_nr].position;
// rec.moven_quat[joint_nr] = joints[joint_nr].rotation;
//}
}
}
public void write_file()
{
print("write file");
done_writing = false;
String fileName;
if (recordings[0].training) fileName = filePath + recordings[0].subID2 + "_stress_training_" + recordings[0].subjectID.ToString() + "_" + recordings[0].trialID.ToString() + ".txt";
else fileName = filePath + recordings[0].subID2 + "_stress_" + recordings[0].subjectID.ToString() + "_" + recordings[0].trialID.ToString() + ".txt";
var sr = File.CreateText(fileName);
//header
sr.WriteLine("subjectID2, subjectID, trialID, stepID, training, time_stamp, head_pos, head_euler, contr_pos, contr_euler, press_trigger, equation, display_time, performance, computer_correct, subject_correct, subject_wrong, subject_falling, tile_exploding, collision_object");
//body
for (int i = 0; i < recordings.Count; i++)
{
sr.WriteLine(
recordings[i].subID2 + " ; " +
recordings[i].subjectID.ToString() + " ; " +
recordings[i].trialID.ToString() + " ; " +
recordings[i].stepID.ToString() + " , " +
recordings[i].training.ToString() + " , " +
recordings[i].time_stamp + " ; " +
recordings[i].head_pos.ToString("n6") + " ; " +
recordings[i].head_rot.ToString("n6") + " ; " +
recordings[i].controller_1_pos.ToString("n6") + " ; " +
recordings[i].controller_1_rot.ToString("n6") + " ; " +
recordings[i].press_trigger.ToString() + " ; " +
recordings[i].equation + " ; " +
recordings[i].display_time.ToString("n6") + " ; " +
recordings[i].performance.ToString("n6") + " ; " +
recordings[i].computer_correct.ToString() + " ; " +
recordings[i].subject_correct.ToString() + " ; " +
recordings[i].subject_wrong.ToString() + " ; " +
recordings[i].falling.ToString() + " ; " +
recordings[i].tile_exploding + " ; " +
recordings[i].collision_obj
);
}
sr.Close();
//print("write file moven");
//fileName = filePath + recordings[0].subjectID.ToString() + "_" + recordings[0].trialID.ToString() + "_mvn.txt";
//sr = File.CreateText(fileName);
//Transform[] joints = moven.GetComponentsInChildren<Transform>();
//String[] names = new String[joints.GetLength(0)];
//String header = "";
////header
//for (int joint_nr = 0; joint_nr < joints.GetLength(0); joint_nr++)
//{
// header = header + "POS_" + joints[joint_nr].ToString() + " ; QUAT_" + joints[joint_nr].ToString() + " ; ";
//}
//sr.WriteLine(header);
//for (int i = 0; i < recordings.Count; i++)
//{
// String new_line = "";
// // data
// for (int joint_nr = 0; joint_nr < joints.GetLength(0); joint_nr++)
// {
// new_line = new_line + recordings[i].moven_pos[joint_nr].ToString("n5") + " ; " + recordings[i].moven_quat[joint_nr].ToString("n5") + " ; ";
// }
// sr.WriteLine(new_line);
//}
//sr.Close();
print("done writing!");
done_writing = true;
//this.gameObject.GetComponent< >().step = 9;
}
}