removed legacy avatar synchronization scripts and server implementation, transitioning to a new UDP-based system for improved performance and efficiency

This commit is contained in:
tom.hempel
2025-10-21 18:01:33 +02:00
parent f96c76d095
commit 18f3abbd7d
35 changed files with 162 additions and 3963 deletions

View File

@ -5,11 +5,7 @@ public class NetworkConfig : ScriptableObject
{
[Header("Global Network Settings")]
public string ipAddress = "127.0.0.1";
public int port = 8080;
[Header("Multiplayer Ports")]
public int multiplayerAudioPort = 12345; // For ConvaiSimpleUDPAudio (send/receive)
public int multiplayerSpeechPort = 12346; // For ConvaiUDPSpeech (send/receive)
public int port = 1221; // Single port for all UDP communication
private static NetworkConfig _instance;
public static NetworkConfig Instance