simplified network setup

This commit is contained in:
tom.hempel
2025-09-21 23:34:22 +02:00
parent e751acab07
commit 4fbc109b89
16 changed files with 169 additions and 6 deletions

View File

@ -10,6 +10,8 @@ public class UDPAvatarBroadcaster : MonoBehaviour
[Header("Network Configuration")]
[SerializeField] private int broadcastPort = 8080;
[SerializeField] private string broadcastAddress = "10.138.6.255"; // Local network broadcast
[SerializeField] private bool useGlobalNetworkConfig = true;
[SerializeField] private NetworkConfig networkConfigAsset;
[SerializeField] private bool enableBroadcast = true;
[Header("Avatar Configuration")]
@ -83,6 +85,16 @@ public class UDPAvatarBroadcaster : MonoBehaviour
void Start()
{
// Apply global config if enabled
if (useGlobalNetworkConfig)
{
var cfg = networkConfigAsset != null ? networkConfigAsset : NetworkConfig.Instance;
if (cfg != null)
{
broadcastAddress = cfg.ipAddress;
broadcastPort = cfg.port;
}
}
InitializeNetworking();
CacheAvatarComponents();