refactored VRExperimentController to utilize SharedUDPListener for packet handling

This commit is contained in:
tom.hempel
2025-10-25 15:58:28 +02:00
parent f3b4a4ddb0
commit 868180e3ec
4 changed files with 25 additions and 102 deletions

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@ -93,6 +93,7 @@ namespace Convai.Scripts.Runtime.Multiplayer
ConvaiLogger.Info($" - Voice Audio: 0xC0A1", ConvaiLogger.LogCategory.Character);
ConvaiLogger.Info($" - NPC Speech: 0xC0A3", ConvaiLogger.LogCategory.Character);
ConvaiLogger.Info($" - Avatar Sync: 0xC0A0", ConvaiLogger.LogCategory.Character);
ConvaiLogger.Info($" - Experiment Control: JSON (text-based)", ConvaiLogger.LogCategory.Character);
// Start listening for all packets
_ = ListenForPackets(_cancellationTokenSource.Token);