initial upload
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using UnityEngine;
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namespace Convai.Scripts.Runtime.UI
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{
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public interface IChatUI
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{
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void Initialize(GameObject uiPrefab);
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void ActivateUI();
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void DeactivateUI();
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void SendCharacterText(string charName, string text, Color characterTextColor);
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void SendPlayerText(string playerName, string text, Color playerTextColor);
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CanvasGroup GetCanvasGroup();
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}
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}
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