initial upload
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@ -0,0 +1,19 @@
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mergeInto(LibraryManager.library, {
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ShowReadyPlayerMeFrame: function () {
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showRpm();
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},
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HideReadyPlayerMeFrame: function () {
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hideRpm();
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},
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SetupRpm: function (url, targetGameObjectName){
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setupRpmFrame(UTF8ToString(url), UTF8ToString(targetGameObjectName));
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},
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ReloadUrl: function (url){
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reloadUrl(UTF8ToString(url));
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}
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});
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@ -0,0 +1,76 @@
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fileFormatVersion: 2
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guid: 8341ba44d96cd40a9b5a0963cd2c23d4
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PluginImporter:
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externalObjects: {}
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serializedVersion: 2
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iconMap: {}
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executionOrder: {}
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defineConstraints: []
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isPreloaded: 1
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isOverridable: 0
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isExplicitlyReferenced: 0
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validateReferences: 1
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platformData:
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- first:
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: Any
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second:
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enabled: 0
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settings:
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Exclude Android: 1
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Exclude Editor: 1
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Exclude Linux64: 1
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Exclude OSXUniversal: 1
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Exclude WebGL: 0
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Exclude Win: 1
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Exclude Win64: 1
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- first:
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Android: Android
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second:
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enabled: 0
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settings:
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CPU: ARMv7
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- first:
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Any:
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second:
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enabled: 0
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settings: {}
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- first:
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Editor: Editor
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second:
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enabled: 0
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settings:
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CPU: AnyCPU
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DefaultValueInitialized: true
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OS: AnyOS
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- first:
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Standalone: Linux64
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second:
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enabled: 0
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settings:
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CPU: None
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- first:
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Standalone: OSXUniversal
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second:
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enabled: 0
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settings:
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CPU: None
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- first:
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Standalone: Win
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second:
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enabled: 0
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settings:
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CPU: x86
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- first:
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Standalone: Win64
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second:
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enabled: 0
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settings:
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CPU: x86_64
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- first:
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WebGL: WebGL
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second:
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enabled: 1
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settings: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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