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Unity-Master/Assets/Samples/XR Interaction Toolkit/2.6.4/Starter Assets/DemoSceneAssets/Prefabs/Interactables/Interactable Velocity Tracked Wedge.prefab
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Unity-Master/Assets/Samples/XR Interaction Toolkit/2.6.4/Starter Assets/DemoSceneAssets/Prefabs/Teleport/Snapping Teleport Anchor.prefab
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|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace UnityEngine.XR.Interaction.Toolkit.Samples.StarterAssets
|
||||
{
|
||||
/// <summary>
|
||||
/// Add this component to a GameObject and call the <see cref="IncrementText"/> method
|
||||
/// in response to a Unity Event to update a text display to count up with each event.
|
||||
/// </summary>
|
||||
public class IncrementUIText : MonoBehaviour
|
||||
{
|
||||
[SerializeField]
|
||||
[Tooltip("The Text component this behavior uses to display the incremented value.")]
|
||||
Text m_Text;
|
||||
|
||||
/// <summary>
|
||||
/// The Text component this behavior uses to display the incremented value.
|
||||
/// </summary>
|
||||
public Text text
|
||||
{
|
||||
get => m_Text;
|
||||
set => m_Text = value;
|
||||
}
|
||||
|
||||
int m_Count;
|
||||
|
||||
/// <summary>
|
||||
/// See <see cref="MonoBehaviour"/>.
|
||||
/// </summary>
|
||||
protected void Awake()
|
||||
{
|
||||
if (m_Text == null)
|
||||
Debug.LogWarning("Missing required Text component reference. Use the Inspector window to assign which Text component to increment.", this);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Increment the string message of the Text component.
|
||||
/// </summary>
|
||||
public void IncrementText()
|
||||
{
|
||||
m_Count += 1;
|
||||
if (m_Text != null)
|
||||
m_Text.text = m_Count.ToString();
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
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||||
guid: ba6ff5e7c92519444bc2a7ca46558963
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@ -0,0 +1,161 @@
|
||||
using UnityEngine.UI;
|
||||
using UnityEngine.XR.Interaction.Toolkit.Locomotion.Teleportation;
|
||||
|
||||
namespace UnityEngine.XR.Interaction.Toolkit.Samples.StarterAssets
|
||||
{
|
||||
/// <summary>
|
||||
/// A custom reticle for a <see cref="TeleportationMultiAnchorVolume"/> that displays its progress towards evaluating
|
||||
/// a destination anchor and an indicator pointing in the direction of the destination anchor.
|
||||
/// </summary>
|
||||
public class MultiAnchorTeleportReticle : MonoBehaviour, IXRInteractableCustomReticle
|
||||
{
|
||||
[SerializeField]
|
||||
[Tooltip("Filled image that displays the progress towards evaluating a destination anchor.")]
|
||||
Image m_TimerProgressFilledImage;
|
||||
|
||||
/// <summary>
|
||||
/// <see cref="Image.Type.Filled"/> image that displays the progress towards evaluating a destination anchor.
|
||||
/// </summary>
|
||||
public Image timerProgressFilledImage
|
||||
{
|
||||
get => m_TimerProgressFilledImage;
|
||||
set => m_TimerProgressFilledImage = value;
|
||||
}
|
||||
|
||||
[SerializeField]
|
||||
[Tooltip("Object that is rotated about its Z axis to point at the destination anchor.")]
|
||||
GameObject m_DestinationIndicator;
|
||||
|
||||
/// <summary>
|
||||
/// Object that is rotated about its Z axis to point at the destination anchor.
|
||||
/// </summary>
|
||||
public GameObject destinationIndicator
|
||||
{
|
||||
get => m_DestinationIndicator;
|
||||
set => m_DestinationIndicator = value;
|
||||
}
|
||||
|
||||
[SerializeField]
|
||||
[Tooltip("Object that is rotated about its Z axis to point at the potential destination while still evaluating.")]
|
||||
GameObject m_PotentialDestinationIndicator;
|
||||
|
||||
/// <summary>
|
||||
/// Object that is rotated about its Z axis to point at the potential destination while still evaluating.
|
||||
/// </summary>
|
||||
public GameObject potentialDestinationIndicator
|
||||
{
|
||||
get => m_PotentialDestinationIndicator;
|
||||
set => m_PotentialDestinationIndicator = value;
|
||||
}
|
||||
|
||||
[SerializeField]
|
||||
[Tooltip("The amount of time, in seconds, between updates to the indicator pointing at the potential destination.")]
|
||||
float m_PotentialIndicatorUpdateFrequency = 0.1f;
|
||||
|
||||
/// <summary>
|
||||
/// The amount of time, in seconds, between updates to the indicator pointing at the potential destination.
|
||||
/// </summary>
|
||||
public float potentialIndicatorUpdateFrequency
|
||||
{
|
||||
get => m_PotentialIndicatorUpdateFrequency;
|
||||
set => m_PotentialIndicatorUpdateFrequency = value;
|
||||
}
|
||||
|
||||
TeleportationMultiAnchorVolume m_AnchorVolume;
|
||||
float m_LastPotentialIndicatorUpdateTime;
|
||||
|
||||
/// <inheritdoc/>
|
||||
public void OnReticleAttached(XRBaseInteractable interactable, IXRCustomReticleProvider reticleProvider)
|
||||
{
|
||||
m_AnchorVolume = interactable as TeleportationMultiAnchorVolume;
|
||||
m_PotentialDestinationIndicator.SetActive(false);
|
||||
m_DestinationIndicator.SetActive(false);
|
||||
m_TimerProgressFilledImage.type = Image.Type.Filled;
|
||||
m_TimerProgressFilledImage.fillAmount = 0f;
|
||||
if (m_AnchorVolume == null)
|
||||
return;
|
||||
|
||||
m_AnchorVolume.destinationAnchorChanged += OnDestinationAnchorChanged;
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public void OnReticleDetaching()
|
||||
{
|
||||
if (m_AnchorVolume == null)
|
||||
return;
|
||||
|
||||
m_AnchorVolume.destinationAnchorChanged -= OnDestinationAnchorChanged;
|
||||
m_AnchorVolume = null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// See <see cref="MonoBehaviour"/>.
|
||||
/// </summary>
|
||||
protected void Update()
|
||||
{
|
||||
if (m_AnchorVolume == null)
|
||||
return;
|
||||
|
||||
var destinationAnchor = m_AnchorVolume.destinationAnchor;
|
||||
if (destinationAnchor != null)
|
||||
{
|
||||
PointAtTarget(m_DestinationIndicator.transform, destinationAnchor.position);
|
||||
return;
|
||||
}
|
||||
|
||||
m_TimerProgressFilledImage.fillAmount = m_AnchorVolume.destinationEvaluationProgress;
|
||||
if (Time.time - m_LastPotentialIndicatorUpdateTime >= m_PotentialIndicatorUpdateFrequency)
|
||||
UpdatePotentialDestinationIndicator();
|
||||
}
|
||||
|
||||
void UpdatePotentialDestinationIndicator()
|
||||
{
|
||||
m_LastPotentialIndicatorUpdateTime = Time.time;
|
||||
if (!m_AnchorVolume.destinationEvaluationSettings.Value.pollForDestinationChange)
|
||||
{
|
||||
m_PotentialDestinationIndicator.SetActive(false);
|
||||
return;
|
||||
}
|
||||
|
||||
var potentialDestinationIndex = m_AnchorVolume.destinationEvaluationFilter.GetDestinationAnchorIndex(m_AnchorVolume);
|
||||
var anchors = m_AnchorVolume.anchorTransforms;
|
||||
if (potentialDestinationIndex < 0 || potentialDestinationIndex >= anchors.Count)
|
||||
{
|
||||
m_PotentialDestinationIndicator.SetActive(false);
|
||||
return;
|
||||
}
|
||||
|
||||
var potentialDestination = anchors[potentialDestinationIndex];
|
||||
if (potentialDestination == null)
|
||||
{
|
||||
m_PotentialDestinationIndicator.SetActive(false);
|
||||
return;
|
||||
}
|
||||
|
||||
m_PotentialDestinationIndicator.SetActive(true);
|
||||
PointAtTarget(m_PotentialDestinationIndicator.transform, potentialDestination.position);
|
||||
}
|
||||
|
||||
void OnDestinationAnchorChanged(TeleportationMultiAnchorVolume anchorVolume)
|
||||
{
|
||||
var destinationAnchor = anchorVolume.destinationAnchor;
|
||||
if (destinationAnchor != null)
|
||||
{
|
||||
m_TimerProgressFilledImage.fillAmount = 1f;
|
||||
m_PotentialDestinationIndicator.SetActive(false);
|
||||
m_DestinationIndicator.SetActive(true);
|
||||
PointAtTarget(m_DestinationIndicator.transform, destinationAnchor.position);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_TimerProgressFilledImage.fillAmount = 0f;
|
||||
m_DestinationIndicator.SetActive(false);
|
||||
}
|
||||
}
|
||||
|
||||
static void PointAtTarget(Transform indicatorTransform, Vector3 targetPosition)
|
||||
{
|
||||
indicatorTransform.rotation = Quaternion.LookRotation(indicatorTransform.forward, targetPosition - indicatorTransform.position);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e001d3dc91354f8f8c590b4e1d1d3da9
|
||||
timeCreated: 1690499981
|
||||
@ -0,0 +1,94 @@
|
||||
using UnityEngine.XR.Interaction.Toolkit.AffordanceSystem.State;
|
||||
using UnityEngine.XR.Interaction.Toolkit.Locomotion.Teleportation;
|
||||
|
||||
namespace UnityEngine.XR.Interaction.Toolkit.Samples.StarterAssets
|
||||
{
|
||||
/// <summary>
|
||||
/// Helper component that binds an <see cref="XRInteractableAffordanceStateProvider"/> to a
|
||||
/// <see cref="TeleportationMultiAnchorVolume"/> when the teleport volume sets its destination anchor to a child transform
|
||||
/// of the state provider's originally bound interactable.
|
||||
/// </summary>
|
||||
[RequireComponent(typeof(XRInteractableAffordanceStateProvider))]
|
||||
public class TeleportVolumeAnchorAffordanceStateLink : MonoBehaviour
|
||||
{
|
||||
[SerializeField]
|
||||
[Tooltip("The teleport volume that will drive affordance states when its destination anchor belongs to this interactable.")]
|
||||
TeleportationMultiAnchorVolume m_ContainingTeleportVolume;
|
||||
|
||||
/// <summary>
|
||||
/// The teleport volume that will drive affordance states when its destination anchor belongs to the
|
||||
/// state provider's originally bound interactable.
|
||||
/// </summary>
|
||||
public TeleportationMultiAnchorVolume containingTeleportVolume
|
||||
{
|
||||
get => m_ContainingTeleportVolume;
|
||||
set => m_ContainingTeleportVolume = value;
|
||||
}
|
||||
|
||||
XRInteractableAffordanceStateProvider m_AffordanceStateProvider;
|
||||
IXRInteractable m_Interactable;
|
||||
|
||||
/// <summary>
|
||||
/// See <see cref="MonoBehaviour"/>.
|
||||
/// </summary>
|
||||
protected void OnEnable()
|
||||
{
|
||||
m_AffordanceStateProvider = GetComponent<XRInteractableAffordanceStateProvider>();
|
||||
if (m_AffordanceStateProvider == null)
|
||||
{
|
||||
Debug.LogError($"Missing {nameof(XRInteractableAffordanceStateProvider)} on {gameObject.name}.", this);
|
||||
enabled = false;
|
||||
return;
|
||||
}
|
||||
|
||||
if (m_ContainingTeleportVolume == null)
|
||||
{
|
||||
Debug.LogError($"Missing {nameof(TeleportationMultiAnchorVolume)} reference on {gameObject.name}.", this);
|
||||
enabled = false;
|
||||
return;
|
||||
}
|
||||
|
||||
var interactableSource = m_AffordanceStateProvider.interactableSource;
|
||||
m_Interactable = interactableSource != null && interactableSource is IXRInteractable interactable
|
||||
? interactable
|
||||
: m_AffordanceStateProvider.GetComponentInParent<IXRInteractable>();
|
||||
|
||||
if (m_Interactable == null)
|
||||
{
|
||||
Debug.LogError($"Interactable source must be an {nameof(IXRInteractable)}.", this);
|
||||
enabled = false;
|
||||
return;
|
||||
}
|
||||
|
||||
m_ContainingTeleportVolume.destinationAnchorChanged += OnDestinationAnchorChanged;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// See <see cref="MonoBehaviour"/>.
|
||||
/// </summary>
|
||||
protected void OnDisable()
|
||||
{
|
||||
if (m_ContainingTeleportVolume != null)
|
||||
m_ContainingTeleportVolume.destinationAnchorChanged -= OnDestinationAnchorChanged;
|
||||
|
||||
if (m_AffordanceStateProvider != null)
|
||||
m_AffordanceStateProvider.SetBoundInteractionReceiver(m_Interactable);
|
||||
}
|
||||
|
||||
void OnDestinationAnchorChanged(TeleportationMultiAnchorVolume anchorVolume)
|
||||
{
|
||||
var anchor = anchorVolume.destinationAnchor;
|
||||
if (anchor == null)
|
||||
{
|
||||
m_AffordanceStateProvider.SetBoundInteractionReceiver(m_Interactable);
|
||||
return;
|
||||
}
|
||||
|
||||
// Use teleport volume to drive affordance states if its current anchor belongs to this interactable
|
||||
m_AffordanceStateProvider.SetBoundInteractionReceiver(
|
||||
anchor.IsChildOf(m_Interactable.transform)
|
||||
? m_ContainingTeleportVolume
|
||||
: m_Interactable);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -0,0 +1,3 @@
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androidETC2FallbackOverride: 0
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buildTarget: Android
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androidETC2FallbackOverride: 0
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buildTarget: Server
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Unity-Master/Assets/Samples/XR Interaction Toolkit/2.6.4/Starter Assets/DemoSceneAssets/Sprites/Checkmark.png
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Unity-Master/Assets/Samples/XR Interaction Toolkit/2.6.4/Starter Assets/DemoSceneAssets/Sprites/Checkmark.png
(Stored with Git LFS)
Normal file
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user