Files
Master-Arbeit-Tom-Hempel/Unity-Master/Assets/Convai/Scripts/Runtime/UI/Utils/UIUtilities.cs
2025-09-21 22:42:26 +02:00

25 lines
677 B
C#

using TMPro;
using UnityEngine.UI;
namespace Convai.Scripts.Runtime.UI
{
public abstract class UIUtilities
{
/// <summary>
/// Checks and return if any input field is focused or not
/// </summary>
/// <returns></returns>
public static bool IsAnyInputFieldFocused()
{
foreach (Selectable selectable in Selectable.allSelectablesArray)
switch (selectable)
{
case InputField { isFocused: true }:
case TMP_InputField { isFocused: true }:
return true;
}
return false;
}
}
}