Files
UnityUDP/lib/services/storage_service.dart
2025-10-15 12:20:27 +02:00

89 lines
2.3 KiB
Dart

import 'dart:convert';
import 'dart:io';
import 'package:path_provider/path_provider.dart';
import '../models/project.dart';
class StorageService {
static const String _projectsFileName = 'unityudp_projects.json';
Future<String> get _localPath async {
final directory = await getApplicationDocumentsDirectory();
return directory.path;
}
Future<File> get _projectsFile async {
final path = await _localPath;
return File('$path/$_projectsFileName');
}
Future<void> saveProjects(List<Project> projects) async {
try {
final file = await _projectsFile;
final jsonList = projects.map((p) => p.toJson()).toList();
final jsonString = const JsonEncoder.withIndent(' ').convert(jsonList);
await file.writeAsString(jsonString);
} catch (e) {
rethrow;
}
}
Future<List<Project>> loadProjects() async {
try {
final file = await _projectsFile;
// Check if file exists
if (!await file.exists()) {
return [];
}
final contents = await file.readAsString();
if (contents.isEmpty) {
return [];
}
final List<dynamic> jsonList = json.decode(contents);
return jsonList.map((json) => Project.fromJson(json)).toList();
} catch (e) {
return [];
}
}
Future<String> getProjectsFilePath() async {
final file = await _projectsFile;
return file.path;
}
Future<bool> importProjectsFromFile(String filePath) async {
try {
final importFile = File(filePath);
if (!await importFile.exists()) {
return false;
}
final contents = await importFile.readAsString();
final List<dynamic> jsonList = json.decode(contents);
final projects = jsonList.map((json) => Project.fromJson(json)).toList();
// Save the imported projects
await saveProjects(projects);
return true;
} catch (e) {
return false;
}
}
Future<bool> exportProjectsToFile(String filePath, List<Project> projects) async {
try {
final exportFile = File(filePath);
final jsonList = projects.map((p) => p.toJson()).toList();
final jsonString = const JsonEncoder.withIndent(' ').convert(jsonList);
await exportFile.writeAsString(jsonString);
return true;
} catch (e) {
return false;
}
}
}