initial upload

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Copyright 2020 The Space Grotesk Project Authors (https://github.com/floriankarsten/space-grotesk)
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://openfontlicense.org
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

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Space Grotesk Variable Font
===========================
This download contains Space Grotesk as both a variable font and static fonts.
Space Grotesk is a variable font with this axis:
wght
This means all the styles are contained in a single file:
SpaceGrotesk-VariableFont_wght.ttf
If your app fully supports variable fonts, you can now pick intermediate styles
that arent available as static fonts. Not all apps support variable fonts, and
in those cases you can use the static font files for Space Grotesk:
static/SpaceGrotesk-Light.ttf
static/SpaceGrotesk-Regular.ttf
static/SpaceGrotesk-Medium.ttf
static/SpaceGrotesk-SemiBold.ttf
static/SpaceGrotesk-Bold.ttf
Get started
-----------
1. Install the font files you want to use
2. Use your app's font picker to view the font family and all the
available styles
Learn more about variable fonts
-------------------------------
https://developers.google.com/web/fundamentals/design-and-ux/typography/variable-fonts
https://variablefonts.typenetwork.com
https://medium.com/variable-fonts
In desktop apps
https://theblog.adobe.com/can-variable-fonts-illustrator-cc
https://helpx.adobe.com/nz/photoshop/using/fonts.html#variable_fonts
Online
https://developers.google.com/fonts/docs/getting_started
https://developer.mozilla.org/en-US/docs/Web/CSS/CSS_Fonts/Variable_Fonts_Guide
https://developer.microsoft.com/en-us/microsoft-edge/testdrive/demos/variable-fonts
Installing fonts
MacOS: https://support.apple.com/en-us/HT201749
Linux: https://www.google.com/search?q=how+to+install+a+font+on+gnu%2Blinux
Windows: https://support.microsoft.com/en-us/help/314960/how-to-install-or-remove-a-font-in-windows
Android Apps
https://developers.google.com/fonts/docs/android
https://developer.android.com/guide/topics/ui/look-and-feel/downloadable-fonts
License
-------
Please read the full license text (OFL.txt) to understand the permissions,
restrictions and requirements for usage, redistribution, and modification.
You can use them in your products & projects print or digital,
commercial or otherwise.
This isn't legal advice, please consider consulting a lawyer and see the full
license for all details.

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<ui:Button text="Welcome" name="welcome-btn" class="sidebar-link" />
<ui:Button text="Account" name="account-btn" class="sidebar-link" />
<ui:Button text="Logger Settings" name="logger-settings-btn" class="sidebar-link" />
<ui:Button text="Server Animations" name="server-anim-btn" class="sidebar-link" />
<ui:Button text="Long Term Memory" name="ltm-btn" class="sidebar-link" />
<ui:Button text="Package Management" name="package-management-btn" class="sidebar-link" />
<ui:Button text="Documentation" name="documentation-btn" class="sidebar-link" />
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<ui:VisualElement name="welcome" class="section-card" style="display: none; flex-wrap: nowrap; align-items: flex-start; justify-content: space-between; align-self: auto;">
<ui:Label text="Welcome to Convai SDK" name="welcome-to-convai-sdk" class="header" />
<ui:Label text="About Convai" name="about-convai" class="subheader" style="color: rgb(9, 97, 72); -unity-font-style: flex-start;" />
<ui:Label text="Convai enables AI characters in games and virtual worlds to have human-like conversation capabilities and more. &lt;br &lt;br With Convai, developers and designers like you can add a backstory, knowledge base, voice, and overall intelligence to your characters to converse naturally with players and carry out actions. &lt;br Convai focuses on bringing characters that are as life-like as possible and can be directed by any developer! &lt;br &lt;br This SDK contains the complete Convai conversation pipeline, which includes Speech Recognition, Language Understanding and Generation, Text-to-Speech, Text-to-Action, Character Lipsync, Action capability, Narrative Design and much more. " name="about-convai-details" class="mb-4 text-base" style="align-items: auto; white-space: normal;" />
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<ui:Label text="Now that you have downloaded the SDK, lets get to know it quickly first&#10;" class="mb-2 text-base" style="-unity-font-style: bold; white-space: normal; flex-wrap: wrap; align-items: auto;" />
<ui:Label text="1. Read the friendly documentation first to get an in-depth overview of the Convai SDK. &lt;br 2. Go to the &apos;Account&apos; tab and initialize the SDK with your API key. &lt;br 3. Go to the &apos;Package Management&apos; tab and to add extra features into the Convai package." name="quick-start-guide-points" class="text-base mb-4" style="white-space: normal; height: 52px; -unity-text-align: upper-left; align-items: stretch; justify-content: space-between; align-self: flex-start; width: 535px;" />
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<ui:Label text="Account Settings" class="header" />
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<ui:Label text="API Key Configuration" class="subheader" style="align-items: stretch;" />
<ui:VisualElement class="form-group" style="align-self: auto;">
<ui:Label text="API Key" class="label" />
<ui:VisualElement style="flex-direction: row; align-items: auto; justify-content: space-between; align-self: auto; flex-wrap: nowrap; padding-left: 15px; padding-right: 15px;">
<ui:TextField name="api-key" placeholder="Enter your API key" password="true" mask-character="●" class="input-field" style="justify-content: space-around; width: auto; height: auto; align-items: auto; align-self: auto; flex-wrap: nowrap; flex-shrink: 1; flex-grow: 1;" />
<ui:Button name="toggle-password" text="Show" class="button-small" style="margin-left: 5px; align-self: center; padding-top: 10px; padding-left: 12px; padding-right: 12px; padding-bottom: 10px; margin-top: 0; margin-bottom: 0; display: flex; align-items: auto; -unity-font-style: normal; font-size: 15px; -unity-font: url(&apos;project://database/Assets/Convai/Art/UI/Custom%20Fonts/Space_Grotesk/static/SpaceGrotesk-Bold.ttf?fileID=12800000&amp;guid=fcdbb1a85994047f9bec320e2362b1ed&amp;type=3#SpaceGrotesk-Bold&apos;);" />
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<ui:Label text="Enter your Convai API key to authenticate your requests." class="helper-text" />
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<ui:Button text="Save API Key" name="save-api-key" class="button-small" style="align-items: center; align-self: center;" />
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<ui:VisualElement name="BillingContainer" class="card mb-4" style="height: auto; width: auto; flex-direction: column; justify-content: center; align-items: stretch;">
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<ui:VisualElement name="CardHeader" style="flex-direction: row; justify-content: space-between; margin-bottom: 10px;">
<ui:Label text="Developer" name="plan-name" class="label" />
<ui:Label text="valid till 01-01-2024" name="expiry-date" class="expiry-date" />
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<ui:VisualElement name="UsageContainer" class="usage-container">
<ui:VisualElement name="DailyUsage" class="usage-item" style="padding-top: 5px; padding-bottom: 5px; padding-left: 5px; padding-right: 5px;">
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<ui:Label text="0/0 interactions" name="daily-usage-label" class="usage-value" />
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<ui:VisualElement name="MonthlyUsage" class="usage-item" style="padding-left: 5px; padding-right: 5px; padding-top: 5px; padding-bottom: 5px;">
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<ui:ProgressBar value="0" highValue="100" name="MonthlyUsageBar" class="usage-bar" style="border-left-color: rgba(0, 0, 0, 0); border-right-color: rgba(0, 0, 0, 0); border-top-color: rgba(0, 0, 0, 0); border-bottom-color: rgba(0, 0, 0, 0); border-top-left-radius: 0; border-bottom-left-radius: 0; border-top-right-radius: 0; border-bottom-right-radius: 0; background-image: none;" />
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<ui:Label text="ElevenLabs Usage (monthly)" class="usage-label" />
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<ui:ProgressBar value="2.38" highValue="100" name="ElevenLabsUsageBar" class="usage-bar" />
<ui:Label text="10/420 interactions" class="usage-value" />
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<ui:Button text="Install AR Package" name="install-ar-package" class="button-small" style="flex-grow: 1; width: 30%;" />
<ui:Button text="Install VR Package" name="install-vr-package" class="button-small" style="flex-grow: 1; width: 30%;" />
<ui:Button text="Install MR Package" name="install-mr-package" class="button-small" style="flex-grow: 1; width: 30%;" />
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<ui:VisualElement style="flex-direction: row; margin: 10px 0;">
<ui:Button text="Install iOS Build Package" name="install-ios-build-package" class="button-small" style="flex-grow: 1; width: 30%;" />
<ui:Button text="Install URP Converter" name="install-urp-converter" class="button-small" style="flex-grow: 1; width: 30%;" />
<ui:Button text="Convai Custom TMP Package" name="convai-custom-tmp-package" class="button-small" style="flex-grow: 1; width: 30%;" />
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<ui:VisualElement name="features" class="section-card">
<ui:Label text="Features" class="header" />
<ui:Label text="NPC to NPC Communication" class="subheader" />
<ui:VisualElement class="form-group">
<ui:Label text="Session ID" class="label" />
<ui:TextField name="session-id" placeholder="Enter session ID" class="input-field" />
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<ui:Button text="Initialize" name="initialize" class="button-small" />
<ui:Label text="Other Features" class="subheader" />
<ui:Label text="Configure various Convai-specific settings to enhance your application&apos;s capabilities." class="mb-4" />
<ui:VisualElement class="mb-4">
<ui:Label text="• Multi-language support" class="bullet-link" />
<ui:Label text="• Emotion detection" class="bullet-link" />
<ui:Label text="• Custom action triggers" class="bullet-link" />
</ui:VisualElement>
</ui:VisualElement>
<ui:VisualElement name="logger-settings" class="section-card" style="display: none;">
<ui:Label text="Logger Settings" class="header" />
<ui:VisualElement name="logger-table" style="flex-grow: 1; background-color: rgba(0, 0, 0, 0); margin-top: 0; margin-bottom: 10px;" />
<ui:VisualElement name="VisualElement" style="flex-direction: row; justify-content: flex-start;">
<ui:Button text="Select All" name="select-all" class="button-small" />
<ui:Button text="Clear All" name="clear-all" class="button-small" />
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<ui:VisualElement name="updates" class="section-card mb-4" style="display: flex;">
<ui:Label text="Updates" class="header" />
<ui:VisualElement class="version-info">
<ui:Label text="Current SDK Version" class="subheader" />
<ui:Label text="v3.2.4" name="current-version" class="version-number changelog-version" style="margin-bottom: 10px; padding-left: 10px; padding-right: 10px; padding-top: 0; padding-bottom: 10px; margin-left: 0; margin-right: 0; margin-top: 0;" />
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<ui:Label text="Changelog" class="subheader" />
<ui:ScrollView name="content-container" class="container" style="border-left-color: rgba(255, 255, 255, 0); border-right-color: rgba(255, 255, 255, 0); border-top-color: rgba(255, 255, 255, 0); border-bottom-color: rgba(255, 255, 255, 0); -unity-background-scale-mode: flex-start; padding-left: 10px; padding-right: 10px; padding-top: 10px; padding-bottom: 10px;">
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<ui:Label text="v3.3.1" class="changelog-version" />
<ui:Label text="Released: June 19, 2025" class="changelog-date" />
<ui:Label text="Hotfix:" class="changelog-section" />
<ui:Label text="• Fixed an issue with Convai Animation Capture API" class="changelog-item" style="flex-wrap: wrap; white-space: normal;" />
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<ui:Label text="v3.3.0" class="changelog-version" />
<ui:Label text="Released: June 09, 2025" class="changelog-date" />
<ui:Label text="Annoucement:" class="changelog-section" />
<ui:Label text="• We&apos;re excited to announce the launch of the &lt;b&gt;Convai Animation Capture&lt;/b&gt; application on the &lt;b&gt;Meta Quest Store&lt;/b&gt;!&#10;&#10;This powerful tool enables you to &lt;b&gt;record high-quality humanoid animations directly in VR&lt;/b&gt; and seamlessly bring them into &lt;b&gt;Unity&lt;/b&gt; using the latest &lt;b&gt;Convai Unity plugin&lt;/b&gt;. Best of all, the captured animations are &lt;b&gt;engine-agnostic&lt;/b&gt;, making them compatible with any development pipeline.&#10;&#10;Start creating lifelike motion content with ease—directly from your Meta Quest headset.&#10;&#10;• Fixed 11Labs/Cartesia audio buffer processing " class="changelog-item" style="flex-wrap: wrap; white-space: normal;" />
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<ui:Label text="v3.2.4" class="changelog-version" />
<ui:Label text="Released: March 03, 2025" class="changelog-date" />
<ui:Label text="Annoucement:" class="changelog-section" />
<ui:Label text="• We are transitioning away from the &lt;b&gt;Ready Player Me (RPM)&lt;/b&gt;-based character creator in the &lt;b&gt;Convai Playground&lt;/b&gt; to a significantly higher-quality character creation system. As a result, the &lt;b&gt;Character Importer&lt;/b&gt;, which previously allowed importing RPM-created characters from the Playground, will no longer be supported." class="changelog-item" style="flex-wrap: wrap; white-space: normal;" />
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<ui:Label text="v3.2.3" class="changelog-version" />
<ui:Label text="Released: January 28, 2025" class="changelog-date" />
<ui:Label text="Hot Fixes:" class="changelog-section" />
<ui:Label text="• Fixed version of the Ready Player Me package to ensure compatibility" class="changelog-item" />
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<ui:VisualElement class="changelog-entry" style="display: flex;">
<ui:Label text="v3.2.2" class="changelog-version" />
<ui:Label text="Released: January 23, 2025" class="changelog-date" />
<ui:Label text="Hot Fixes:" class="changelog-section" />
<ui:Label text="• Fixed Character Importer Issue" class="changelog-item" />
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<ui:Label text="v3.2.1" class="changelog-version" />
<ui:Label text="Released: January 19, 2025" class="changelog-date" />
<ui:Label text="Hot Fixes:" class="changelog-section" />
<ui:Label text="• Fixed Ready Player Me package auto-update issue in Character Importer" class="changelog-item" />
<ui:Label text="• Resolved script state handling in NPC Editor components" class="changelog-item" />
<ui:Label text="• Improved Long Term Memory UI stability" class="changelog-item" />
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<ui:Label text="v3.2.0" class="changelog-version" />
<ui:Label text="Released: October 31, 2024" class="changelog-date" />
<ui:Label text="New Features:" class="changelog-section" />
<ui:Label text="• Implemented Dynamic Config Feature - This feature allows you to dynamically pass variables to NPCs. For example, you can update NPCs with the player&apos;s current health, inventory items, or information about the world, enhancing interactivity and immersion." class="changelog-item" style="white-space: normal;" />
<ui:Label text="• Implemented Narrative Design Keys - This feature enables dynamic variable passing within the Narrative Design section and triggers. For instance, you can use placeholders like {TimeOfDay} to create personalized dialogues, such as &quot;Welcome, player! How is your {TimeOfDay} going?&quot;" class="changelog-item" style="white-space: normal;" />
<ui:Label text="• Added MR Demo Scene" class="changelog-item" />
<ui:Label text="• Added MR Automatic Installation and Manual Installation" class="changelog-item" />
<ui:Label text="• Added Convai XR Package (compatibility with Meta SDK and other XR SDKs provided)" class="changelog-item" />
<ui:Label text="Improvements:" class="changelog-section" />
<ui:Label text="• Added Long Term Memory API(s) to View and Delete Speaker ID(s)" class="changelog-item" />
<ui:Label text="• Improved VR Manual Installation" class="changelog-item" />
<ui:Label text="• Improved Custom Package Installation" class="changelog-item" />
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<ui:Label text="Getting Started" class="subheader" />
<ui:Label text="• Setting Up the Unity Plugin" name="unity-plugin-setup" class="bullet-link" />
<ui:Label text="• Quick Start Tutorial" name="quick-start-tutorial" class="bullet-link" />
<ui:Label text="• Video Tutorials" name="video-tutorials" class="bullet-link" />
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<ui:VisualElement class="mb-4">
<ui:Label text="Features" class="subheader" />
<ui:Label text="• Narrative Design" name="narrative-design" class="bullet-link" />
<ui:Label text="• Transcript UI System" name="transcript-system" class="bullet-link" />
<ui:Label text="• Actions" name="actions" class="bullet-link" />
<ui:Label text="• NPC to NPC Interaction" name="npc-interaction" class="bullet-link" />
<ui:Label text="• Lip-Sync" name="facial-expressions" class="bullet-link" />
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<ui:VisualElement class="mb-4">
<ui:Label text="Platform-Specific Builds" name="platform-specific-builds" class="subheader" />
<ui:Label text="• MacOS" name="macos-build" class="bullet-link" />
<ui:Label text="• iOS" name="ios-build" class="bullet-link" />
<ui:Label text="• AR / VR / MR" name="ar-vr-build" class="bullet-link" />
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<ui:VisualElement>
<ui:Label text="Troubleshooting Guide" class="subheader" />
<ui:Label text="• FAQ" name="faq" class="bullet-link" />
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<ui:VisualElement name="contact-us" class="section-card" style="display: none;">
<ui:Label text="Need Help?" class="header" />
<ui:Label text="Have questions or need assistance?" class="subheader" style="margin-top: 10px;" />
<ui:Label text="Visit the Convai Developer Forum our dedicated community and support team are here to help with bug reports and technical queries. Get the support you need and connect with other developers to enhance your experience." class="mb-4 text-base" style="white-space: normal; margin-top: 10px;" />
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<ui:Label text="Server Animation" class="header" style="align-self: center; margin-bottom: 0;" />
<ui:Button text="Refresh" display-tooltip-when-elided="true" name="refresh-btn" class="button-small" style="align-self: center; font-size: 14px; -unity-font-style: normal; -unity-font: url(&apos;project://database/Assets/Convai/Art/UI/Custom%20Fonts/Space_Grotesk/static/SpaceGrotesk-SemiBold.ttf?fileID=12800000&amp;guid=6205a6911cd724fada8aa20e7f1afc6d&amp;type=3#SpaceGrotesk-SemiBold&apos;);" />
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<ui:VisualElement style="flex-grow: 0; background-color: rgba(0, 0, 0, 0); flex-direction: row;">
<ui:Button text="Previous Page" display-tooltip-when-elided="true" name="previous-page-btn" class="button-small" style="align-self: stretch; flex-grow: 0; font-size: 14px; -unity-font: url(&apos;project://database/Assets/Convai/Art/UI/Custom%20Fonts/Space_Grotesk/static/SpaceGrotesk-SemiBold.ttf?fileID=12800000&amp;guid=6205a6911cd724fada8aa20e7f1afc6d&amp;type=3#SpaceGrotesk-SemiBold&apos;); -unity-font-style: normal; width: 175px;" />
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<ui:Button text="Import Animations" display-tooltip-when-elided="true" name="import-btn" class="button-small" style="align-self: stretch; flex-grow: 0; font-size: 14px; -unity-font: url(&apos;project://database/Assets/Convai/Art/UI/Custom%20Fonts/Space_Grotesk/static/SpaceGrotesk-SemiBold.ttf?fileID=12800000&amp;guid=6205a6911cd724fada8aa20e7f1afc6d&amp;type=3#SpaceGrotesk-SemiBold&apos;); -unity-font-style: normal; width: 175px;" />
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<ui:Label text="Long Term Memory" class="header" style="align-self: center;" />
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