restructure

This commit is contained in:
tom.hempel
2025-09-30 18:03:19 +02:00
parent 69b0c79692
commit 78e5dcd53e
4821 changed files with 762 additions and 417 deletions

View File

@ -0,0 +1,83 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Black Color
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 0, g: 0, b: 0, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 5e271b90d0ed04646a3edc87026aa8fd
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,83 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Green Color
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 0.18039216, g: 0.7137255, b: 0.37254903, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: caf3bcce68528f64b985245b561033db
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,83 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Ground
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.35
- _GlossyReflections: 1
- _Metallic: 1
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 0.40392157, g: 0.78431374, b: 0.7176471, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: f2da2b0aa2efdd048b23e8dd43a6dd5b
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 4bb39c21c2640f5438a86e0c18dde0a1
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,94 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Basic_T_shirts
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _EMISSION
- _METALLICGLOSSMAP
- _NORMALMAP
m_InvalidKeywords:
- _METALLICSPECGLOSSMAP
- _OCCLUSIONMAP
m_LightmapFlags: 3
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
MotionVector: User
disabledShaderPasses:
- TransparentDepthPrepass
- TransparentDepthPostpass
- TransparentBackface
- RayTracingPrepass
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 8b7509ea35e27fe479bbcf212fb74ae1, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 2800000, guid: 4402a9ab315c7f24cb9bad5f6669f111, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: cdf06d0589e83a54791f330e2721a9b5, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 2800000, guid: 9c739647d84064e48a4c45260b083843, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 2800000, guid: 4e118b9285e4738479758df5eae8776d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 0.9
- _Glossiness: 0
- _GlossyReflections: 1
- _Metallic: 1
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 0.99999994, g: 0.99999994, b: 0.99999994, a: 1}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 379a22f207225dd42885e032e272407c
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,90 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Denim_shorts
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ValidKeywords:
- _METALLICGLOSSMAP
- _NORMALMAP
m_InvalidKeywords:
- _METALLICSPECGLOSSMAP
- _OCCLUSIONMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
MotionVector: User
disabledShaderPasses:
- TransparentDepthPrepass
- TransparentDepthPostpass
- TransparentBackface
- RayTracingPrepass
- MOTIONVECTORS
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: a5e4726b0ec9a2e4a9889d93f07eb633, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 5ab89f1b5a4100e4a90bdd22d623dede, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 2800000, guid: 3505fd611c3ded54e97388c569ea4740, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 2800000, guid: 01f9af6b4a4ba9843b77f26895a6b7ad, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 0.9
- _Glossiness: 0
- _GlossyReflections: 1
- _Metallic: 1
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 0.99999994, g: 0.99999994, b: 0.99999994, a: 1}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: b8d0ad5e8b77f3445a0766fc5090047d
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,95 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Female_Brow_Base_Transparency
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHABLEND_ON
- _GLOSSYREFLECTIONS_OFF
- _METALLICGLOSSMAP
- _SPECULARHIGHLIGHTS_OFF
m_InvalidKeywords:
- _METALLICSPECGLOSSMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2999
stringTagMap:
MotionVector: User
RenderType: Transparent
disabledShaderPasses:
- MOTIONVECTORS
- TransparentDepthPrepass
- TransparentBackface
- RayTracingPrepass
- SHADOWCASTER
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: e400d66de80a55840a4e7a716c9a8820, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 2800000, guid: ca13d8cf42ad5d948a6b7a699b4f4257, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 10
- _GlossMapScale: 0.15
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 1
- _Mode: 2
- _OcclusionStrength: 1
- _Parallax: 0.005
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 0
- _SrcBlend: 5
- _UVSec: 0
- _ZWrite: 0
m_Colors:
- _Color: {r: 0.99999994, g: 0.99999994, b: 0.99999994, a: 0.9}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 72be73a3ae0b58f47b35d0936b9543cf
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,128 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Female_Brow_Transparency_1st_Pass
m_Shader: {fileID: 4800000, guid: 360ccb948905e854aa51a2cbc68846b9, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords:
- _ALPHATEST_ON
- _ALPHATOMASK_ON
- _CLIPQUALITY_DITHERED
- _DISABLE_SSR_TRANSPARENT
- _DOUBLESIDED_ON
- _ENABLE_FOG_ON_TRANSPARENT
- _ENUMCLIPQUALITY_ON_DITHER
- _SURFACE_TYPE_TRANSPARENT
- _TRANSPARENT_WRITES_MOTION_VEC
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 1
m_CustomRenderQueue: 2450
stringTagMap:
MotionVector: User
disabledShaderPasses:
- RayTracingPrepass
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BlendMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DiffuseMap:
m_Texture: {fileID: 2800000, guid: c553bc89f1793b9459cde9eb820aaae9, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FlowMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _IDMap:
m_Texture: {fileID: 2800000, guid: 50c58fa9570c3c74291928d827ce569b, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskMap:
m_Texture: {fileID: 2800000, guid: d8f964ba03fedcf48a20fdf1ce8a3b61, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _RootMap:
m_Texture: {fileID: 2800000, guid: e3b8473305876e445abe49d47579243e, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecularMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- BOOLEAN_ENABLECOLOR: 0
- _AOOccludeAll: 0
- _AOStrength: 0
- _AlphaClip: 1
- _AlphaPower: 1.5
- _AlphaRemap: 1
- _BaseColorStrength: 1
- _BlendStrength: 0
- _ClipQuality: 1
- _DiffuseStrength: 1
- _EndColorStrength: 1
- _FlowMapFlipGreen: 0
- _GlobalStrength: 1
- _HighlightAOverlapEnd: 0
- _HighlightAOverlapInvert: 0
- _HighlightAStrength: 0.6
- _HighlightBOverlapEnd: 0
- _HighlightBOverlapInvert: 0
- _HighlightBStrength: 0.956
- _HighlightBlend: 1
- _InvertRootMap: 0
- _NormalStrength: 1
- _RimPower: 4
- _RimTransmissionIntensity: 11.25
- _RootColorStrength: 1
- _SmoothnessMax: 0.897
- _SmoothnessMin: 0.3199959
- _SmoothnessPower: 1.5
- _SpecularMix: 0.5
- _SpecularMultiplier: 0.097500004
- _SpecularPowerScale: 4
- _SpecularShiftMax: -0.25
- _SpecularShiftMin: -0.25
- _SpecularTint: 0.5
- _Translucency: 0.25
- _VertexColorStrength: 0.5
- __dirty: 1
m_Colors:
- _DiffuseColor: {r: 0.99999994, g: 0.99999994, b: 0.99999994, a: 1}
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 0}
- _EndColor: {r: 0.11070206, g: 0, b: 0, a: 1}
- _HighlightAColor: {r: 0.70755553, g: 0.66518503, b: 0.6190008, a: 1}
- _HighlightADistribution: {r: 0.42920002, g: 0.5298, b: 0.7577, a: 0}
- _HighlightBColor: {r: 0.3652521, g: 0.25026038, b: 0.1318038, a: 1}
- _HighlightBDistribution: {r: 0.5133, g: 0.67560005, b: 0.8665001, a: 0}
- _RootColor: {r: 0.3892968, g: 0.29458886, b: 0.2186491, a: 1}
- _SpecularTint: {r: 1, g: 0.8631966, b: 0.81262064, a: 1}
- _VertexBaseColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 7393e7111ae0f0b4ea92deb8afb4ac50
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,129 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Female_Brow_Transparency_2nd_Pass
m_Shader: {fileID: 4800000, guid: a641ee34650e2134985a3f9b4ded71e7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords:
- _ALPHATEST_ON
- _ALPHATOMASK_ON
- _CLIPQUALITY_DITHERED
- _DISABLE_SSR_TRANSPARENT
- _DOUBLESIDED_ON
- _ENABLE_FOG_ON_TRANSPARENT
- _ENUMCLIPQUALITY_ON_DITHER
- _SURFACE_TYPE_TRANSPARENT
- _TRANSPARENT_WRITES_MOTION_VEC
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 1
m_CustomRenderQueue: 2450
stringTagMap:
MotionVector: User
disabledShaderPasses:
- RayTracingPrepass
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BlendMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DiffuseMap:
m_Texture: {fileID: 2800000, guid: c553bc89f1793b9459cde9eb820aaae9, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FlowMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _IDMap:
m_Texture: {fileID: 2800000, guid: 50c58fa9570c3c74291928d827ce569b, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskMap:
m_Texture: {fileID: 2800000, guid: d8f964ba03fedcf48a20fdf1ce8a3b61, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _RootMap:
m_Texture: {fileID: 2800000, guid: e3b8473305876e445abe49d47579243e, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecularMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- BOOLEAN_ENABLECOLOR: 0
- _AOOccludeAll: 0
- _AOStrength: 0
- _AlphaClip: 0.55
- _AlphaPower: 1.5
- _AlphaRemap: 1
- _BaseColorStrength: 1
- _BlendStrength: 0
- _ClipQuality: 1
- _DiffuseStrength: 1
- _EndColorStrength: 1
- _FlowMapFlipGreen: 0
- _GlobalStrength: 1
- _HighlightAOverlapEnd: 0
- _HighlightAOverlapInvert: 0
- _HighlightAStrength: 0.6
- _HighlightBOverlapEnd: 0
- _HighlightBOverlapInvert: 0
- _HighlightBStrength: 0.956
- _HighlightBlend: 1
- _InvertRootMap: 0
- _NormalStrength: 1
- _RimPower: 4
- _RimTransmissionIntensity: 11.25
- _RootColorStrength: 1
- _SmoothnessMax: 0.897
- _SmoothnessMin: 0.3199959
- _SmoothnessPower: 1.5
- _SpecularMix: 0.5
- _SpecularMultiplier: 0.097500004
- _SpecularPower: 2
- _SpecularPowerScale: 4
- _SpecularShiftMax: -0.25
- _SpecularShiftMin: -0.25
- _SpecularTint: 0.5
- _Translucency: 0.25
- _VertexColorStrength: 0.5
- __dirty: 1
m_Colors:
- _DiffuseColor: {r: 0.99999994, g: 0.99999994, b: 0.99999994, a: 1}
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 0}
- _EndColor: {r: 0.11070206, g: 0, b: 0, a: 1}
- _HighlightAColor: {r: 0.70755553, g: 0.66518503, b: 0.6190008, a: 1}
- _HighlightADistribution: {r: 0.42920002, g: 0.5298, b: 0.7577, a: 0}
- _HighlightBColor: {r: 0.3652521, g: 0.25026038, b: 0.1318038, a: 1}
- _HighlightBDistribution: {r: 0.5133, g: 0.67560005, b: 0.8665001, a: 0}
- _RootColor: {r: 0.3892968, g: 0.29458886, b: 0.2186491, a: 1}
- _SpecularTint: {r: 1, g: 0.8631966, b: 0.81262064, a: 1}
- _VertexBaseColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 2ebd2cc2f00297147aed347537e8d23b
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,128 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Hair_Transparency_1st_Pass
m_Shader: {fileID: 4800000, guid: 360ccb948905e854aa51a2cbc68846b9, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords:
- _ALPHATEST_ON
- _ALPHATOMASK_ON
- _CLIPQUALITY_DITHERED
- _DISABLE_SSR_TRANSPARENT
- _DOUBLESIDED_ON
- _ENABLE_FOG_ON_TRANSPARENT
- _ENUMCLIPQUALITY_ON_DITHER
- _SURFACE_TYPE_TRANSPARENT
- _TRANSPARENT_WRITES_MOTION_VEC
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 1
m_CustomRenderQueue: 2450
stringTagMap:
MotionVector: User
disabledShaderPasses:
- RayTracingPrepass
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BlendMap:
m_Texture: {fileID: 2800000, guid: f6f0f723d23398f4996e8f22ac4b2694, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DiffuseMap:
m_Texture: {fileID: 2800000, guid: 6a2659f831566ad4ba6f290f51cd1a95, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FlowMap:
m_Texture: {fileID: 2800000, guid: 3e0f49ad7ccf12749b0e611eaf6403d1, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _IDMap:
m_Texture: {fileID: 2800000, guid: db940b4def59dd64c8292268f88ae0fb, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskMap:
m_Texture: {fileID: 2800000, guid: 785792808ee75584dac3f71033b3aeca, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _RootMap:
m_Texture: {fileID: 2800000, guid: bb33785962eaf034088b3db577f1980d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecularMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- BOOLEAN_ENABLECOLOR: 0
- _AOOccludeAll: 0
- _AOStrength: 1
- _AlphaClip: 1
- _AlphaPower: 1
- _AlphaRemap: 1
- _BaseColorStrength: 0
- _BlendStrength: 1
- _ClipQuality: 1
- _DiffuseStrength: 1
- _EndColorStrength: 1
- _FlowMapFlipGreen: 0
- _GlobalStrength: 1
- _HighlightAOverlapEnd: 0
- _HighlightAOverlapInvert: 0
- _HighlightAStrength: 0.305
- _HighlightBOverlapEnd: 0.488
- _HighlightBOverlapInvert: 0
- _HighlightBStrength: 0.386
- _HighlightBlend: 1
- _InvertRootMap: 0
- _NormalStrength: 1
- _RimPower: 4
- _RimTransmissionIntensity: 7.563482
- _RootColorStrength: 1
- _SmoothnessMax: 0.897
- _SmoothnessMin: 0.42697203
- _SmoothnessPower: 1
- _SpecularMix: 0.5
- _SpecularMultiplier: 0.40586635
- _SpecularPowerScale: 4
- _SpecularShiftMax: -0.25
- _SpecularShiftMin: -0.777
- _SpecularTint: 0.5
- _Translucency: 0.25
- _VertexColorStrength: 0.802
- __dirty: 1
m_Colors:
- _DiffuseColor: {r: 0.99999994, g: 0.99999994, b: 0.99999994, a: 1}
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 0}
- _EndColor: {r: 0.4475037, g: 0.33218095, b: 0.2402475, a: 1}
- _HighlightAColor: {r: 0.68538064, g: 0.5785821, b: 0.43762976, a: 1}
- _HighlightADistribution: {r: 0.57360005, g: 0.71370006, b: 0.91270006, a: 0}
- _HighlightBColor: {r: 0.56062776, g: 0.52232945, b: 0.48891217, a: 1}
- _HighlightBDistribution: {r: 0.0948, g: 0.36240003, b: 0.5561, a: 0}
- _RootColor: {r: 0.34586892, g: 0.31027776, b: 0.27784654, a: 1}
- _SpecularTint: {r: 1, g: 0.9366573, b: 0.8844581, a: 1}
- _VertexBaseColor: {r: 0.2402475, g: 0.08494474, b: 0, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 8dcdc6717700f4d4a8a1492250c43495
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,129 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Hair_Transparency_2nd_Pass
m_Shader: {fileID: 4800000, guid: a641ee34650e2134985a3f9b4ded71e7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords:
- _ALPHATEST_ON
- _ALPHATOMASK_ON
- _CLIPQUALITY_DITHERED
- _DISABLE_SSR_TRANSPARENT
- _DOUBLESIDED_ON
- _ENABLE_FOG_ON_TRANSPARENT
- _ENUMCLIPQUALITY_ON_DITHER
- _SURFACE_TYPE_TRANSPARENT
- _TRANSPARENT_WRITES_MOTION_VEC
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 1
m_CustomRenderQueue: 3000
stringTagMap:
MotionVector: User
disabledShaderPasses:
- RayTracingPrepass
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BlendMap:
m_Texture: {fileID: 2800000, guid: f6f0f723d23398f4996e8f22ac4b2694, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DiffuseMap:
m_Texture: {fileID: 2800000, guid: 6a2659f831566ad4ba6f290f51cd1a95, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FlowMap:
m_Texture: {fileID: 2800000, guid: 3e0f49ad7ccf12749b0e611eaf6403d1, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _IDMap:
m_Texture: {fileID: 2800000, guid: db940b4def59dd64c8292268f88ae0fb, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskMap:
m_Texture: {fileID: 2800000, guid: 785792808ee75584dac3f71033b3aeca, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _RootMap:
m_Texture: {fileID: 2800000, guid: bb33785962eaf034088b3db577f1980d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecularMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- BOOLEAN_ENABLECOLOR: 0
- _AOOccludeAll: 0
- _AOStrength: 1
- _AlphaClip: 0.1
- _AlphaPower: 1
- _AlphaRemap: 0.75
- _BaseColorStrength: 0
- _BlendStrength: 1
- _ClipQuality: 1
- _DiffuseStrength: 1
- _EndColorStrength: 1
- _FlowMapFlipGreen: 0
- _GlobalStrength: 1
- _HighlightAOverlapEnd: 0
- _HighlightAOverlapInvert: 0
- _HighlightAStrength: 0.305
- _HighlightBOverlapEnd: 0.488
- _HighlightBOverlapInvert: 0
- _HighlightBStrength: 0.386
- _HighlightBlend: 1
- _InvertRootMap: 0
- _NormalStrength: 1
- _RimPower: 4
- _RimTransmissionIntensity: 7.563482
- _RootColorStrength: 1
- _SmoothnessMax: 0.897
- _SmoothnessMin: 0.42697203
- _SmoothnessPower: 1
- _SpecularMix: 0.5
- _SpecularMultiplier: 0.40586635
- _SpecularPower: 2
- _SpecularPowerScale: 4
- _SpecularShiftMax: -0.25
- _SpecularShiftMin: -0.777
- _SpecularTint: 0.5
- _Translucency: 0.25
- _VertexColorStrength: 0.802
- __dirty: 1
m_Colors:
- _DiffuseColor: {r: 0.99999994, g: 0.99999994, b: 0.99999994, a: 1}
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 0}
- _EndColor: {r: 0.4475037, g: 0.33218095, b: 0.2402475, a: 1}
- _HighlightAColor: {r: 0.68538064, g: 0.5785821, b: 0.43762976, a: 1}
- _HighlightADistribution: {r: 0.57360005, g: 0.71370006, b: 0.91270006, a: 0}
- _HighlightBColor: {r: 0.56062776, g: 0.52232945, b: 0.48891217, a: 1}
- _HighlightBDistribution: {r: 0.0948, g: 0.36240003, b: 0.5561, a: 0}
- _RootColor: {r: 0.34586892, g: 0.31027776, b: 0.27784654, a: 1}
- _SpecularTint: {r: 1, g: 0.9366573, b: 0.8844581, a: 1}
- _VertexBaseColor: {r: 0.2402475, g: 0.08494474, b: 0, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 859730aae1de4bb4f8ef238036f4d219
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,95 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Scalp_Transparency
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHABLEND_ON
- _GLOSSYREFLECTIONS_OFF
- _METALLICGLOSSMAP
- _SPECULARHIGHLIGHTS_OFF
m_InvalidKeywords:
- _METALLICSPECGLOSSMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2999
stringTagMap:
MotionVector: User
RenderType: Transparent
disabledShaderPasses:
- MOTIONVECTORS
- TransparentDepthPrepass
- TransparentBackface
- RayTracingPrepass
- SHADOWCASTER
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 581bb96d4dbb21049be53be20ddc9c42, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 2800000, guid: 1ceb69170359bb74cba997713a3c8446, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 10
- _GlossMapScale: 0.15
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 1
- _Mode: 2
- _OcclusionStrength: 1
- _Parallax: 0.005
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 0
- _SrcBlend: 5
- _UVSec: 0
- _ZWrite: 0
m_Colors:
- _Color: {r: 0.99999994, g: 0.99999994, b: 0.99999994, a: 1}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: e6db58f361e033b4b9c31dbcf95ebb0c
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,94 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Sport_sneakers
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _EMISSION
- _METALLICGLOSSMAP
- _NORMALMAP
m_InvalidKeywords:
- _METALLICSPECGLOSSMAP
- _OCCLUSIONMAP
m_LightmapFlags: 3
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
MotionVector: User
disabledShaderPasses:
- TransparentDepthPrepass
- TransparentDepthPostpass
- TransparentBackface
- RayTracingPrepass
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 13d2e88aeb38aed48b1027124c304043, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 2800000, guid: 5a3b0b9596474ba489ad7c788260d256, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 3d9262a18cd4b734586a745b3266b32b, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 2800000, guid: 4feca7fd3e1dbbe45be1f760be34dbbd, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 2800000, guid: b502a5c959b16d1479d589063860c5a6, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 0.897
- _Glossiness: 0
- _GlossyReflections: 1
- _Metallic: 1
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 0.99999994, g: 0.99999994, b: 0.99999994, a: 1}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 4c84eff4162acfb4eb50944fd82d53c8
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,110 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Std_Cornea_L
m_Shader: {fileID: 4800000, guid: 63d5771360ced2f4d9683cccd76fdecf, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- BOOLEAN_ISCORNEA_ON
m_InvalidKeywords:
- _DISABLE_SSR_TRANSPARENT
- _ENABLE_FOG_ON_TRANSPARENT
- _SURFACE_TYPE_TRANSPARENT
m_LightmapFlags: 0
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
MotionVector: User
disabledShaderPasses:
- MOTIONVECTORS
- TransparentDepthPostpass
- TransparentBackface
- RayTracingPrepass
- TransparentDepthPrepass
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _ColorBlendMap:
m_Texture: {fileID: 2800000, guid: 4bc74f4f4977f6c49a345e5b73775589, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _CorneaDiffuseMap:
m_Texture: {fileID: 2800000, guid: a0e42a03d9469bd489c27f97854273ee, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskMap:
m_Texture: {fileID: 2800000, guid: b01b15366071f6441bba285191206654, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ScleraDiffuseMap:
m_Texture: {fileID: 2800000, guid: 6d65ea6b1b9a17a4d93c7fdb677113b9, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ScleraNormalMap:
m_Texture: {fileID: 2800000, guid: c319a97a104ec764c8c1b63ccd1229ff, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- BOOLEAN_ISCORNEA: 1
- _AOStrength: 0.5
- _ColorBlendStrength: 0
- _CorneaSmoothness: 0.88
- _DepthRadius: 0.8
- _IOR: 1.4
- _IrisBrightness: 1.6500001
- _IrisDepth: 0.2997
- _IrisHue: 0.5
- _IrisRadius: 0.14062501
- _IrisSaturation: 1
- _IrisScale: 0.93750006
- _IrisSubsurfaceScale: 1
- _IsLeftEye: 1
- _LimbusDarkRadius: 0.061247256
- _LimbusDarkWidth: 0.1453672
- _LimbusWidth: 0.04
- _PMod: 6.2717
- _ParallaxRadius: 0.1175
- _PupilScale: 0.71175003
- _ScleraBrightness: 0.82944924
- _ScleraHue: 0.51
- _ScleraNormalStrength: 0.100000024
- _ScleraNormalTiling: 2
- _ScleraSaturation: 1
- _ScleraScale: 0.93
- _ScleraSmoothness: 0.8
- _ScleraSubsurfaceScale: 0.5
- _ShadowHardness: 0.5
- _ShadowRadius: 0.3
- _TransAmbient: 0.2
- _TransDirect: 1
- _TransNormalDistortion: 0.95
- _TransScattering: 2
- _TransShadow: 0.9
- _Translucency: 3
- __dirty: 1
m_Colors:
- _CornerShadowColor: {r: 0.99999994, g: 0.8741368, b: 0.8553658, a: 1}
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 0}
- _IrisCloudyColor: {r: 0, g: 0, b: 0, a: 1}
- _IrisColor: {r: 0.99999994, g: 0.99999994, b: 0.99999994, a: 1}
- _LimbusColor: {r: 0, g: 0, b: 0, a: 0}
- _SubsurfaceFalloff: {r: 1, g: 1, b: 1, a: 0}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 847c2b8290a2db040a5ac5cc93eaefdb
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,110 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Std_Cornea_R
m_Shader: {fileID: 4800000, guid: 63d5771360ced2f4d9683cccd76fdecf, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- BOOLEAN_ISCORNEA_ON
m_InvalidKeywords:
- _DISABLE_SSR_TRANSPARENT
- _ENABLE_FOG_ON_TRANSPARENT
- _SURFACE_TYPE_TRANSPARENT
m_LightmapFlags: 0
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
MotionVector: User
disabledShaderPasses:
- MOTIONVECTORS
- TransparentDepthPostpass
- TransparentBackface
- RayTracingPrepass
- TransparentDepthPrepass
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _ColorBlendMap:
m_Texture: {fileID: 2800000, guid: 4bc74f4f4977f6c49a345e5b73775589, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _CorneaDiffuseMap:
m_Texture: {fileID: 2800000, guid: cbb9a32021795b244ab7066ee12ebd4d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskMap:
m_Texture: {fileID: 2800000, guid: cbd32f66aec6ccd49960cddd24ca6585, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ScleraDiffuseMap:
m_Texture: {fileID: 2800000, guid: 1d241f81d84852c4ca11e60573184c9e, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ScleraNormalMap:
m_Texture: {fileID: 2800000, guid: c319a97a104ec764c8c1b63ccd1229ff, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- BOOLEAN_ISCORNEA: 1
- _AOStrength: 0.5
- _ColorBlendStrength: 0
- _CorneaSmoothness: 0.88
- _DepthRadius: 0.8
- _IOR: 1.4
- _IrisBrightness: 1.6500001
- _IrisDepth: 0.2997
- _IrisHue: 0.5
- _IrisRadius: 0.14062501
- _IrisSaturation: 1
- _IrisScale: 0.93750006
- _IrisSubsurfaceScale: 1
- _IsLeftEye: 0
- _LimbusDarkRadius: 0.061247256
- _LimbusDarkWidth: 0.1453672
- _LimbusWidth: 0.04
- _PMod: 6.2717
- _ParallaxRadius: 0.1175
- _PupilScale: 0.71175003
- _ScleraBrightness: 0.82944924
- _ScleraHue: 0.51
- _ScleraNormalStrength: 0.100000024
- _ScleraNormalTiling: 2
- _ScleraSaturation: 1
- _ScleraScale: 0.93
- _ScleraSmoothness: 0.8
- _ScleraSubsurfaceScale: 0.5
- _ShadowHardness: 0.5
- _ShadowRadius: 0.3
- _TransAmbient: 0.2
- _TransDirect: 1
- _TransNormalDistortion: 0.95
- _TransScattering: 2
- _TransShadow: 0.9
- _Translucency: 3
- __dirty: 1
m_Colors:
- _CornerShadowColor: {r: 0.99999994, g: 0.8741368, b: 0.8553658, a: 1}
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 0}
- _IrisCloudyColor: {r: 0, g: 0, b: 0, a: 1}
- _IrisColor: {r: 0.99999994, g: 0.99999994, b: 0.99999994, a: 1}
- _LimbusColor: {r: 0, g: 0, b: 0, a: 0}
- _SubsurfaceFalloff: {r: 1, g: 1, b: 1, a: 0}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: bf392bc8373dec647a16e405ba48d0dc
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,44 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Std_Eye_L
m_Shader: {fileID: 4800000, guid: 75fa4e9b57bffaf4aadfb176729c0382, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords:
- _GLOSSYREFLECTIONS_OFF
- _METALLICGLOSSMAP
- _METALLICSPECGLOSSMAP
- _NORMALMAP
- _OCCLUSIONMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
MotionVector: User
disabledShaderPasses:
- MOTIONVECTORS
- TransparentDepthPostpass
- TransparentBackface
- RayTracingPrepass
- TransparentDepthPrepass
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 2800000, guid: 8ffea2d38d4d302438dea46f6ff3de09, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats: []
m_Colors: []
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 78af9f31bdd4b5244addc703fd9c0cf1
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,61 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Std_Eye_Occlusion_L
m_Shader: {fileID: 4800000, guid: fd50ac59639bb2a41a4d7e5c855dea2b, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords:
- _ENABLE_FOG_ON_TRANSPARENT
- _SURFACE_TYPE_TRANSPARENT
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3003
stringTagMap:
MotionVector: User
disabledShaderPasses:
- TransparentDepthPrepass
- TransparentDepthPostpass
- TransparentBackface
- RayTracingPrepass
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs: []
m_Ints: []
m_Floats:
- _BottomCurve: 1.3
- _BottomMax: 0.30350003
- _BottomMin: 0.005
- _ExpandInner: 0.0001
- _ExpandLower: 0
- _ExpandOut: 0.0002
- _ExpandOuter: 0.0005
- _ExpandScale: 1
- _ExpandUpper: 0.0001
- _InnerMax: 0.84000003
- _InnerMin: 0.2
- _OcclusionPower: 2
- _OcclusionStrength: 0.66943294
- _OcclusionStrength2: 0.69520533
- _OuterMax: 0.824
- _OuterMin: 0.12
- _TearDuctPosition: 0.8
- _TearDuctWidth: 0.5
- _Top2Max: 1
- _Top2Min: 0.098
- _TopCurve: 0.82
- _TopMax: 0.90072
- _TopMin: 0.27
m_Colors:
- _OcclusionColor: {r: 0.03613593, g: 0.007221922, b: 0.0018382535, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: d25ad86a832f9d341a61610a9b61690d
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,61 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Std_Eye_Occlusion_R
m_Shader: {fileID: 4800000, guid: fd50ac59639bb2a41a4d7e5c855dea2b, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords:
- _ENABLE_FOG_ON_TRANSPARENT
- _SURFACE_TYPE_TRANSPARENT
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3003
stringTagMap:
MotionVector: User
disabledShaderPasses:
- TransparentDepthPrepass
- TransparentDepthPostpass
- TransparentBackface
- RayTracingPrepass
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs: []
m_Ints: []
m_Floats:
- _BottomCurve: 1.3
- _BottomMax: 0.30350003
- _BottomMin: 0.005
- _ExpandInner: 0.0001
- _ExpandLower: 0
- _ExpandOut: 0.0002
- _ExpandOuter: 0.0005
- _ExpandScale: 1
- _ExpandUpper: 0.0001
- _InnerMax: 0.84000003
- _InnerMin: 0.2
- _OcclusionPower: 2
- _OcclusionStrength: 0.66943294
- _OcclusionStrength2: 0.69520533
- _OuterMax: 0.824
- _OuterMin: 0.12
- _TearDuctPosition: 0.8
- _TearDuctWidth: 0.5
- _Top2Max: 1
- _Top2Min: 0.098
- _TopCurve: 0.82
- _TopMax: 0.90072
- _TopMin: 0.27
m_Colors:
- _OcclusionColor: {r: 0.03613593, g: 0.007221922, b: 0.0018382535, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 48fbf451abd29bf46b93d08d3c6600e9
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,44 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Std_Eye_R
m_Shader: {fileID: 4800000, guid: 75fa4e9b57bffaf4aadfb176729c0382, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords:
- _GLOSSYREFLECTIONS_OFF
- _METALLICGLOSSMAP
- _METALLICSPECGLOSSMAP
- _NORMALMAP
- _OCCLUSIONMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
MotionVector: User
disabledShaderPasses:
- MOTIONVECTORS
- TransparentDepthPostpass
- TransparentBackface
- RayTracingPrepass
- TransparentDepthPrepass
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 2800000, guid: ef484af70588a9c4983d7042eca74b7c, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats: []
m_Colors: []
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 2231cb71069bc6c4ea5ce73b458f04c4
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,82 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Std_Eyelash
m_Shader: {fileID: 4800000, guid: a9fff7e30bc38a740a75988e441b4288, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _GLOSSYREFLECTIONS_OFF
- _SPECULARHIGHLIGHTS_OFF
m_InvalidKeywords:
- _ALPHABLEND_ON
- _METALLICGLOSSMAP
- _METALLICSPECGLOSSMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 1
m_CustomRenderQueue: -1
stringTagMap:
MotionVector: User
disabledShaderPasses:
- MOTIONVECTORS
- TransparentDepthPrepass
- TransparentBackface
- RayTracingPrepass
- SHADOWCASTER
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 73f186219649d47429f668fec807298f, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 2800000, guid: 02dccc70be7619c44b7ea1e48de09f01, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _BumpScale: 1
- _DetailNormalMapScale: 1
- _GlossMapScale: 0.22
- _GlossyReflections: 0
- _Metallic: 1
- _OcclusionStrength: 1
- _SpecularHighlights: 0
- __dirty: 1
m_Colors:
- _Color: {r: 0.99999994, g: 0.99999994, b: 0.99999994, a: 1}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 4660002446ec557479d5068b260a57b1
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,96 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Std_Lower_Teeth
m_Shader: {fileID: 4800000, guid: c97c524a8e426ed42981718f450e903b, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords:
- _DISABLE_SSR_TRANSPARENT
m_LightmapFlags: 0
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
MotionVector: User
disabledShaderPasses:
- TransparentDepthPrepass
- TransparentDepthPostpass
- TransparentBackface
- RayTracingPrepass
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _DiffuseMap:
m_Texture: {fileID: 2800000, guid: a1fe76cb65bfaba44bb98abd713ca53d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _GradientAOMap:
m_Texture: {fileID: 2800000, guid: 5052d11c35b9b5c4abf7a3629f9356e3, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _GumsMaskMap:
m_Texture: {fileID: 2800000, guid: 8545684a42c939e4d9f6cd3e0f87130c, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskMap:
m_Texture: {fileID: 2800000, guid: 890ba1f81af21ee4bb1485c9ce961e61, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MicroNormalMap:
m_Texture: {fileID: 2800000, guid: c319a97a104ec764c8c1b63ccd1229ff, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMap:
m_Texture: {fileID: 2800000, guid: e4af9556b330dff4c9b79ac15a53d54e, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AOStrength: 1
- _FrontAO: 1
- _GumsBrightness: 0.696
- _GumsSSS: 1
- _GumsSaturation: 0.61300004
- _GumsThickness: 0.3
- _IsUpperTeeth: 0
- _MicroNormalStrength: 0.3
- _MicroNormalTiling: 10
- _NormalStrength: 0.5
- _RearAO: 0.335
- _SmoothnessFront: 0.4181491
- _SmoothnessMax: 0.88
- _SmoothnessPower: 0.75
- _SmoothnessRear: 0
- _TeethBrightness: 0.6
- _TeethSSS: 0.7
- _TeethSaturation: 1
- _TeethThickness: 0.3
- _TransAmbient: 0.2
- _TransDirect: 1
- _TransNormalDistortion: 0.95
- _TransScattering: 2
- _TransShadow: 0.9
- _Translucency: 3
- __dirty: 0
m_Colors:
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 0}
- _SubsurfaceFalloff: {r: 0.6509804, g: 0.4823529, b: 0.39607838, a: 0}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 29cd2e06066c3f544895096676b55c31
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,222 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Std_Nails
m_Shader: {fileID: 4800000, guid: 526231ed22d70c042b4bec774e071cbb, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords:
- _DISABLE_SSR_TRANSPARENT
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
MotionVector: User
disabledShaderPasses:
- TransparentDepthPrepass
- TransparentDepthPostpass
- TransparentBackface
- RayTracingPrepass
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _CFULCMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ColorBlendMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DiffuseMap:
m_Texture: {fileID: 2800000, guid: d453bcaecba74b843a24547665b1281c, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EarNeckMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MNAOMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskMap:
m_Texture: {fileID: 2800000, guid: 3da427843a3086841a6dc602ce23ad7a, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MicroNormalMap:
m_Texture: {fileID: 2800000, guid: d9d9ddcda6fe531458cbf92f7ff25ba1, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalBlendMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMap:
m_Texture: {fileID: 2800000, guid: 17df31597a8f10241a6554799a175852, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _RGBAMask:
m_Texture: {fileID: 2800000, guid: 5a045cd3b1fef8e4c92a06343d6df3ea, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SSSMap:
m_Texture: {fileID: 2800000, guid: a148b935701e2824b83c8ece1b08dc99, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ThicknessMap:
m_Texture: {fileID: 2800000, guid: 27469405aaa4c5445af58d9cc4db0423, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleDiffuseBlend1:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleDiffuseBlend2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleDiffuseBlend3:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleFlowMap1:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleFlowMap2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleFlowMap3:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleMaskSet123:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleMaskSet1A:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleMaskSet1B:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleMaskSet2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleMaskSet3:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleNormalBlend1:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleNormalBlend2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleNormalBlend3:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleRoughnessBlend1:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleRoughnessBlend2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleRoughnessBlend3:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- BOOLEAN_IS_HEAD: 0
- BOOLEAN_USE_WRINKLE: 0
- _AOStrength: 1
- _AScatterScale: 1
- _ASmoothnessMod: 0
- _BScatterScale: 1
- _BSmoothnessMod: 0
- _CheekScatterScale: 1
- _CheekSmoothnessMod: 0
- _ChinScatterScale: 1
- _ChinSmoothnessMod: 0
- _ColorBlendStrength: 0.5
- _EarScatterScale: 1
- _EarSmoothnessMod: 0
- _ForeheadScatterScale: 1
- _ForeheadSmoothnessMod: 0
- _GScatterScale: 1
- _GSmoothnessMod: 0
- _LipsCavityAO: 2.5
- _MicroNormalStrength: 1
- _MicroNormalTiling: 42
- _MicroSmoothnessMod: 0.05
- _MouthCavityAO: 2.5
- _NeckScatterScale: 1
- _NeckSmoothnessMod: 0
- _NormalBlendStrength: 0.5
- _NormalStrength: 1
- _NostrilCavityAO: 2.5
- _RScatterScale: 1
- _RSmoothnessMod: 0
- _SmoothnessMax: 0.8661538
- _SmoothnessMin: 0
- _SmoothnessPower: 1.25
- _SubsurfaceNormalSoften: 0.65
- _SubsurfaceScale: 0.85
- _ThicknessScale: 0.4
- _TransAmbient: 0.2
- _TransDirect: 1
- _TransNormalDistortion: 0.9
- _TransScattering: 2
- _TransShadow: 0.9
- _Translucency: 5
- _UnmaskedScatterScale: 1
- _UnmaskedSmoothnessMod: 0
- _UpperLipScatterScale: 1
- _UpperLipSmoothnessMod: 0
- __dirty: 1
m_Colors:
- _DiffuseColor: {r: 0.99999994, g: 0.99999994, b: 0.99999994, a: 1}
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 0}
- _SubsurfaceFalloff: {r: 1, g: 0.36862743, b: 0.29803914, a: 0}
- _WrinkleValueSet12CL: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSet12CR: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSet1AL: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSet1AR: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSet1BL: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSet1BR: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSet2L: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSet2R: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSet3DB: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSet3L: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSet3R: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSetBCCB: {r: 0, g: 0, b: 0, a: 0}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: a0f02df5711a01542bf9aa1c3e4c8689
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,222 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Std_Skin_Arm
m_Shader: {fileID: 4800000, guid: 526231ed22d70c042b4bec774e071cbb, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords:
- _DISABLE_SSR_TRANSPARENT
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
MotionVector: User
disabledShaderPasses:
- TransparentDepthPrepass
- TransparentDepthPostpass
- TransparentBackface
- RayTracingPrepass
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _CFULCMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ColorBlendMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DiffuseMap:
m_Texture: {fileID: 2800000, guid: ab6c0a16100f97c4aa36ad347be93168, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EarNeckMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MNAOMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskMap:
m_Texture: {fileID: 2800000, guid: 57e9c8566f8fbad4088bd70fe50decd9, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MicroNormalMap:
m_Texture: {fileID: 2800000, guid: d9d9ddcda6fe531458cbf92f7ff25ba1, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalBlendMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMap:
m_Texture: {fileID: 2800000, guid: 335d41936e9ccdc4695d80d1200545fb, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _RGBAMask:
m_Texture: {fileID: 2800000, guid: 99b4ce2fbcb8dbc46ab3b35ed6a74805, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SSSMap:
m_Texture: {fileID: 2800000, guid: ede9ce9620d2be64f8c85de0774fe57c, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ThicknessMap:
m_Texture: {fileID: 2800000, guid: b14c293832fe520469a40cf7da21fd1f, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleDiffuseBlend1:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleDiffuseBlend2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleDiffuseBlend3:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleFlowMap1:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleFlowMap2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleFlowMap3:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleMaskSet123:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleMaskSet1A:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleMaskSet1B:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleMaskSet2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleMaskSet3:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleNormalBlend1:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleNormalBlend2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleNormalBlend3:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleRoughnessBlend1:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleRoughnessBlend2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleRoughnessBlend3:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- BOOLEAN_IS_HEAD: 0
- BOOLEAN_USE_WRINKLE: 0
- _AOStrength: 1
- _AScatterScale: 2
- _ASmoothnessMod: 0
- _BScatterScale: 2
- _BSmoothnessMod: 0
- _CheekScatterScale: 1
- _CheekSmoothnessMod: 0
- _ChinScatterScale: 1
- _ChinSmoothnessMod: 0
- _ColorBlendStrength: 0.5
- _EarScatterScale: 1
- _EarSmoothnessMod: 0
- _ForeheadScatterScale: 1
- _ForeheadSmoothnessMod: 0
- _GScatterScale: 2
- _GSmoothnessMod: 0
- _LipsCavityAO: 2.5
- _MicroNormalStrength: 0.8
- _MicroNormalTiling: 25
- _MicroSmoothnessMod: -0.05
- _MouthCavityAO: 2.5
- _NeckScatterScale: 1
- _NeckSmoothnessMod: 0
- _NormalBlendStrength: 0.5
- _NormalStrength: 1
- _NostrilCavityAO: 2.5
- _RScatterScale: 2
- _RSmoothnessMod: 0
- _SmoothnessMax: 0.8661538
- _SmoothnessMin: 0
- _SmoothnessPower: 1.25
- _SubsurfaceNormalSoften: 0.65
- _SubsurfaceScale: 0.85
- _ThicknessScale: 0.4
- _TransAmbient: 0.2
- _TransDirect: 1
- _TransNormalDistortion: 0.9
- _TransScattering: 2
- _TransShadow: 0.9
- _Translucency: 5
- _UnmaskedScatterScale: 2
- _UnmaskedSmoothnessMod: 0
- _UpperLipScatterScale: 1
- _UpperLipSmoothnessMod: 0
- __dirty: 1
m_Colors:
- _DiffuseColor: {r: 0.99999994, g: 0.99999994, b: 0.99999994, a: 1}
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 0}
- _SubsurfaceFalloff: {r: 1, g: 0.36862743, b: 0.29803914, a: 0}
- _WrinkleValueSet12CL: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSet12CR: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSet1AL: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSet1AR: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSet1BL: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSet1BR: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSet2L: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSet2R: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSet3DB: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSet3L: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSet3R: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSetBCCB: {r: 0, g: 0, b: 0, a: 0}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 861ea5e012ad80444a9b58487ca5bf45
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,221 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Std_Skin_Body
m_Shader: {fileID: 4800000, guid: 526231ed22d70c042b4bec774e071cbb, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords:
- _DISABLE_SSR_TRANSPARENT
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
MotionVector: User
disabledShaderPasses:
- TransparentDepthPrepass
- TransparentDepthPostpass
- TransparentBackface
- RayTracingPrepass
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _CFULCMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ColorBlendMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DiffuseMap:
m_Texture: {fileID: 2800000, guid: fed0630edcfd1ef4d8bcb23891be95b0, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EarNeckMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MNAOMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskMap:
m_Texture: {fileID: 2800000, guid: 3638dc5578b12cd4d9210725fc00fa2c, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MicroNormalMap:
m_Texture: {fileID: 2800000, guid: d9d9ddcda6fe531458cbf92f7ff25ba1, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalBlendMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMap:
m_Texture: {fileID: 2800000, guid: d1077c79d9a33144ba7d5b02874f2d34, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _RGBAMask:
m_Texture: {fileID: 2800000, guid: 9409c061b4156024d91765b7318c2e26, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SSSMap:
m_Texture: {fileID: 2800000, guid: 5c496de58218f2745ba9e74c3b475715, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ThicknessMap:
m_Texture: {fileID: 2800000, guid: 5632fea417933564a8a41c865b062a7d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleDiffuseBlend1:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleDiffuseBlend2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleDiffuseBlend3:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleFlowMap1:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleFlowMap2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleFlowMap3:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleMaskSet123:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleMaskSet1A:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleMaskSet1B:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleMaskSet2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleMaskSet3:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleNormalBlend1:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleNormalBlend2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleNormalBlend3:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleRoughnessBlend1:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleRoughnessBlend2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleRoughnessBlend3:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- BOOLEAN_IS_HEAD: 0
- BOOLEAN_USE_WRINKLE: 0
- _AOStrength: 1
- _AScatterScale: 2
- _ASmoothnessMod: 0
- _BScatterScale: 2
- _BSmoothnessMod: 0
- _CheekScatterScale: 1
- _CheekSmoothnessMod: 0
- _ChinScatterScale: 1
- _ChinSmoothnessMod: 0
- _ColorBlendStrength: 0.5
- _EarScatterScale: 1
- _EarSmoothnessMod: 0
- _ForeheadScatterScale: 1
- _ForeheadSmoothnessMod: 0
- _GScatterScale: 2
- _GSmoothnessMod: 0
- _LipsCavityAO: 2.5
- _MicroNormalStrength: 0.8
- _MicroNormalTiling: 25
- _MicroSmoothnessMod: -0.05
- _MouthCavityAO: 2.5
- _NeckScatterScale: 1
- _NeckSmoothnessMod: 0
- _NormalBlendStrength: 0.5
- _NormalStrength: 1
- _NostrilCavityAO: 2.5
- _RScatterScale: 2
- _RSmoothnessMod: 0
- _SmoothnessMax: 0.8661538
- _SmoothnessMin: 0
- _SmoothnessPower: 1.25
- _SubsurfaceNormalSoften: 0.65
- _SubsurfaceScale: 0.85
- _ThicknessScale: 0.4
- _TransAmbient: 0.2
- _TransDirect: 1
- _TransNormalDistortion: 0.9
- _TransScattering: 2
- _TransShadow: 0.9
- _Translucency: 5
- _UnmaskedScatterScale: 2
- _UnmaskedSmoothnessMod: 0
- _UpperLipScatterScale: 1
- _UpperLipSmoothnessMod: 0
- __dirty: 1
m_Colors:
- _DiffuseColor: {r: 0.99999994, g: 0.99999994, b: 0.99999994, a: 1}
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 0}
- _SubsurfaceFalloff: {r: 1, g: 0.36862743, b: 0.29803914, a: 0}
- _WrinkleValueSet12CL: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSet12CR: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSet1AL: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSet1AR: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSet1BL: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSet1BR: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSet2L: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSet2R: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSet3DB: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSet3L: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSet3R: {r: 0, g: 0, b: 0, a: 0}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: e710b86525d40c547ba48b4cf6f718ce
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,222 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Std_Skin_Head
m_Shader: {fileID: 4800000, guid: 526231ed22d70c042b4bec774e071cbb, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- BOOLEAN_IS_HEAD_ON
m_InvalidKeywords:
- _DISABLE_SSR_TRANSPARENT
m_LightmapFlags: 0
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
MotionVector: User
disabledShaderPasses:
- TransparentDepthPrepass
- TransparentDepthPostpass
- TransparentBackface
- RayTracingPrepass
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _CFULCMask:
m_Texture: {fileID: 2800000, guid: 2e7eb1dc335ab274caff8bf427c77c03, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ColorBlendMap:
m_Texture: {fileID: 2800000, guid: f78a0bb83159b4647922109a10386075, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DiffuseMap:
m_Texture: {fileID: 2800000, guid: d98f9ab5bb0aba84591b45a4b495de27, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EarNeckMask:
m_Texture: {fileID: 2800000, guid: 83cf30d7ae5aa84449ab993e1fa8ba11, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MNAOMap:
m_Texture: {fileID: 2800000, guid: f633ebe4bc33350458b39831e5acd349, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskMap:
m_Texture: {fileID: 2800000, guid: 4ff0c0c0d30a95541850a858741fdbd2, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MicroNormalMap:
m_Texture: {fileID: 2800000, guid: d9d9ddcda6fe531458cbf92f7ff25ba1, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalBlendMap:
m_Texture: {fileID: 2800000, guid: 654b0a8b8d12d6d49ab4716c830affc7, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMap:
m_Texture: {fileID: 2800000, guid: d5548684f414f4549bd9806d176a6fd7, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _RGBAMask:
m_Texture: {fileID: 2800000, guid: 52bac41594ec47f4db9b139a6e3c6579, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SSSMap:
m_Texture: {fileID: 2800000, guid: 0376a549fd95452409fada983ea79b78, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ThicknessMap:
m_Texture: {fileID: 2800000, guid: 1af9a23dff6aaa84797c96ee7c77cef8, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleDiffuseBlend1:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleDiffuseBlend2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleDiffuseBlend3:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleFlowMap1:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleFlowMap2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleFlowMap3:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleMaskSet123:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleMaskSet1A:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleMaskSet1B:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleMaskSet2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleMaskSet3:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleNormalBlend1:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleNormalBlend2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleNormalBlend3:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleRoughnessBlend1:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleRoughnessBlend2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleRoughnessBlend3:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- BOOLEAN_IS_HEAD: 1
- BOOLEAN_USE_WRINKLE: 0
- _AOStrength: 1
- _AScatterScale: 1
- _ASmoothnessMod: 0.574
- _BScatterScale: 1
- _BSmoothnessMod: 0.3
- _CheekScatterScale: 1
- _CheekSmoothnessMod: 0
- _ChinScatterScale: 1
- _ChinSmoothnessMod: 0
- _ColorBlendStrength: 0
- _EarScatterScale: 1
- _EarSmoothnessMod: 0
- _ForeheadScatterScale: 1
- _ForeheadSmoothnessMod: 0
- _GScatterScale: 1
- _GSmoothnessMod: -0.034
- _LipsCavityAO: 2.5
- _MicroNormalStrength: 0.4
- _MicroNormalTiling: 25
- _MicroSmoothnessMod: -0.05
- _MouthCavityAO: 1.581
- _NeckScatterScale: 1
- _NeckSmoothnessMod: 0
- _NormalBlendStrength: 0
- _NormalStrength: 1
- _NostrilCavityAO: 2.5
- _RScatterScale: 1
- _RSmoothnessMod: -0.119
- _SmoothnessMax: 0.8661538
- _SmoothnessMin: 0
- _SmoothnessPower: 1.25
- _SubsurfaceNormalSoften: 0.65
- _SubsurfaceScale: 0.85
- _ThicknessScale: 0.4
- _TransAmbient: 0.2
- _TransDirect: 1
- _TransNormalDistortion: 0.95
- _TransScattering: 2
- _TransShadow: 0.9
- _Translucency: 1.5
- _UnmaskedScatterScale: 1
- _UnmaskedSmoothnessMod: 0
- _UpperLipScatterScale: 1
- _UpperLipSmoothnessMod: 0
- __dirty: 0
m_Colors:
- _DiffuseColor: {r: 0.99999994, g: 0.99999994, b: 0.99999994, a: 1}
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 0}
- _SubsurfaceFalloff: {r: 1, g: 0.36862746, b: 0.29803917, a: 0}
- _WrinkleValueSet12CL: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSet12CR: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSet1AL: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSet1AR: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSet1BL: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSet1BR: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSet2L: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSet2R: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSet3DB: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSet3L: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSet3R: {r: 0, g: 0, b: 0, a: 0}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 409e2d8d775caf746af9c6043912c67e
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,222 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Std_Skin_Leg
m_Shader: {fileID: 4800000, guid: 526231ed22d70c042b4bec774e071cbb, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords:
- _DISABLE_SSR_TRANSPARENT
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
MotionVector: User
disabledShaderPasses:
- TransparentDepthPrepass
- TransparentDepthPostpass
- TransparentBackface
- RayTracingPrepass
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _CFULCMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ColorBlendMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DiffuseMap:
m_Texture: {fileID: 2800000, guid: 5dcea7e76cd7bba4fbb2a0974b0ecd4b, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EarNeckMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MNAOMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskMap:
m_Texture: {fileID: 2800000, guid: 2bd89d9d7a4a2c84ebeb185eb3411c1b, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MicroNormalMap:
m_Texture: {fileID: 2800000, guid: d9d9ddcda6fe531458cbf92f7ff25ba1, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalBlendMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMap:
m_Texture: {fileID: 2800000, guid: 12b3d63815659b440943f23a9ad15985, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _RGBAMask:
m_Texture: {fileID: 2800000, guid: c1337e324a3e21f4fa2aea805ad5cd78, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SSSMap:
m_Texture: {fileID: 2800000, guid: fcc39e143bfd5ca42aec060ba498ac21, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ThicknessMap:
m_Texture: {fileID: 2800000, guid: 0c7eac38c38b4534e9ee542d912e3b02, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleDiffuseBlend1:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleDiffuseBlend2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleDiffuseBlend3:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleFlowMap1:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleFlowMap2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleFlowMap3:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleMaskSet123:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleMaskSet1A:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleMaskSet1B:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleMaskSet2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleMaskSet3:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleNormalBlend1:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleNormalBlend2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleNormalBlend3:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleRoughnessBlend1:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleRoughnessBlend2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WrinkleRoughnessBlend3:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- BOOLEAN_IS_HEAD: 0
- BOOLEAN_USE_WRINKLE: 0
- _AOStrength: 1
- _AScatterScale: 2
- _ASmoothnessMod: 0
- _BScatterScale: 2
- _BSmoothnessMod: 0
- _CheekScatterScale: 1
- _CheekSmoothnessMod: 0
- _ChinScatterScale: 1
- _ChinSmoothnessMod: 0
- _ColorBlendStrength: 0.5
- _EarScatterScale: 1
- _EarSmoothnessMod: 0
- _ForeheadScatterScale: 1
- _ForeheadSmoothnessMod: 0
- _GScatterScale: 2
- _GSmoothnessMod: 0
- _LipsCavityAO: 2.5
- _MicroNormalStrength: 0.8
- _MicroNormalTiling: 25
- _MicroSmoothnessMod: -0.05
- _MouthCavityAO: 2.5
- _NeckScatterScale: 1
- _NeckSmoothnessMod: 0
- _NormalBlendStrength: 0.5
- _NormalStrength: 1
- _NostrilCavityAO: 2.5
- _RScatterScale: 2
- _RSmoothnessMod: 0
- _SmoothnessMax: 0.8661538
- _SmoothnessMin: 0
- _SmoothnessPower: 1.25
- _SubsurfaceNormalSoften: 0.65
- _SubsurfaceScale: 0.85
- _ThicknessScale: 0.4
- _TransAmbient: 0.2
- _TransDirect: 1
- _TransNormalDistortion: 0.9
- _TransScattering: 2
- _TransShadow: 0.9
- _Translucency: 5
- _UnmaskedScatterScale: 2
- _UnmaskedSmoothnessMod: 0
- _UpperLipScatterScale: 1
- _UpperLipSmoothnessMod: 0
- __dirty: 1
m_Colors:
- _DiffuseColor: {r: 0.99999994, g: 0.99999994, b: 0.99999994, a: 1}
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 0}
- _SubsurfaceFalloff: {r: 1, g: 0.36862743, b: 0.29803914, a: 0}
- _WrinkleValueSet12CL: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSet12CR: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSet1AL: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSet1AR: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSet1BL: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSet1BR: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSet2L: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSet2R: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSet3DB: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSet3L: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSet3R: {r: 0, g: 0, b: 0, a: 0}
- _WrinkleValueSetBCCB: {r: 0, g: 0, b: 0, a: 0}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 93deaa64b79be714396a89f32b1e2a2a
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,45 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Std_Tearline_L
m_Shader: {fileID: 4800000, guid: 330ae441fbddc6b4babdfe9466734f3a, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords:
- _DISABLE_SSR_TRANSPARENT
- _ENABLE_FOG_ON_TRANSPARENT
- _SURFACE_TYPE_TRANSPARENT
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3002
stringTagMap:
MotionVector: User
disabledShaderPasses:
- MOTIONVECTORS
- TransparentDepthPostpass
- TransparentBackface
- RayTracingPrepass
- TransparentDepthPrepass
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs: []
m_Ints: []
m_Floats:
- BOOLEAN_ZUP: 0
- _Alpha: 0
- _DepthOffset: 0.0005
- _InnerOffset: 0.0005
- _Metallic: 0
- _Smoothness: 0.897
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 2c1269a2f3e40e943a9be4507b0a4756
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,42 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Std_Tearline_R
m_Shader: {fileID: 4800000, guid: 330ae441fbddc6b4babdfe9466734f3a, type: 3}
m_ValidKeywords: []
m_InvalidKeywords:
- _DISABLE_SSR_TRANSPARENT
- _ENABLE_FOG_ON_TRANSPARENT
- _SURFACE_TYPE_TRANSPARENT
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3002
stringTagMap:
MotionVector: User
disabledShaderPasses:
- MOTIONVECTORS
- TransparentDepthPostpass
- TransparentBackface
- RayTracingPrepass
- TransparentDepthPrepass
m_SavedProperties:
serializedVersion: 3
m_TexEnvs: []
m_Ints: []
m_Floats:
- BOOLEAN_ZUP: 0
- _Alpha: 0.036
- _DepthOffset: 0.0005
- _InnerOffset: 0.0005
- _Metallic: 0
- _Smoothness: 0.897
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 72083195ffb075140872294af8b493f8
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,87 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Std_Tongue
m_Shader: {fileID: 4800000, guid: 9219d756f955c9f449409d0ed28b9b25, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords:
- _DISABLE_SSR_TRANSPARENT
m_LightmapFlags: 0
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
MotionVector: User
disabledShaderPasses:
- TransparentDepthPrepass
- TransparentDepthPostpass
- TransparentBackface
- RayTracingPrepass
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _DiffuseMap:
m_Texture: {fileID: 2800000, guid: 454cbb5742ebc6c469be70614ba7b467, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _GradientAOMap:
m_Texture: {fileID: 2800000, guid: 5052d11c35b9b5c4abf7a3629f9356e3, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskMap:
m_Texture: {fileID: 2800000, guid: 1f2763ed6f9d00345ae3b0578792e2a3, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MicroNormalMap:
m_Texture: {fileID: 2800000, guid: d9d9ddcda6fe531458cbf92f7ff25ba1, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMap:
m_Texture: {fileID: 2800000, guid: b24818cf3cdbd244a9a0eb55dcf9faca, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AOStrength: 1
- _FrontAO: 1.241
- _MicroNormalStrength: 0.5
- _MicroNormalTiling: 4
- _NormalStrength: 1
- _RearAO: 0.376
- _SmoothnessFront: 0
- _SmoothnessMax: 0.88
- _SmoothnessPower: 0.5
- _SmoothnessRear: 0
- _TongueBrightness: 1.1
- _TongueSSS: 1
- _TongueSaturation: 0.852
- _TongueThickness: 0.75
- _TransAmbient: 0.2
- _TransDirect: 1
- _TransNormalDistortion: 0.95
- _TransScattering: 2
- _TransShadow: 0.9
- _Translucency: 3
- __dirty: 0
m_Colors:
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 0}
- _SubsurfaceFalloff: {r: 1, g: 0.6163554, b: 0.48584902, a: 0}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: ba4887b595b33b348891fa4084622d8e
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,96 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Std_Upper_Teeth
m_Shader: {fileID: 4800000, guid: c97c524a8e426ed42981718f450e903b, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords:
- _DISABLE_SSR_TRANSPARENT
m_LightmapFlags: 0
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
MotionVector: User
disabledShaderPasses:
- TransparentDepthPrepass
- TransparentDepthPostpass
- TransparentBackface
- RayTracingPrepass
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _DiffuseMap:
m_Texture: {fileID: 2800000, guid: b9725f4e34f6a314792b7db971b06fdb, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _GradientAOMap:
m_Texture: {fileID: 2800000, guid: 5052d11c35b9b5c4abf7a3629f9356e3, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _GumsMaskMap:
m_Texture: {fileID: 2800000, guid: 8545684a42c939e4d9f6cd3e0f87130c, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskMap:
m_Texture: {fileID: 2800000, guid: caf37b3a245a48442b4ab23d88c6f095, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MicroNormalMap:
m_Texture: {fileID: 2800000, guid: c319a97a104ec764c8c1b63ccd1229ff, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMap:
m_Texture: {fileID: 2800000, guid: fdf9f2757fe20fa408757910b4dc236a, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AOStrength: 1
- _FrontAO: 1
- _GumsBrightness: 0.696
- _GumsSSS: 1
- _GumsSaturation: 0.61300004
- _GumsThickness: 0.3
- _IsUpperTeeth: 1
- _MicroNormalStrength: 0.3
- _MicroNormalTiling: 10
- _NormalStrength: 0.5
- _RearAO: 0.149
- _SmoothnessFront: 0.4181491
- _SmoothnessMax: 0.88
- _SmoothnessPower: 0.75
- _SmoothnessRear: 0
- _TeethBrightness: 0.6
- _TeethSSS: 0.7
- _TeethSaturation: 1
- _TeethThickness: 0.3
- _TransAmbient: 0.2
- _TransDirect: 1
- _TransNormalDistortion: 0.95
- _TransScattering: 2
- _TransShadow: 0.9
- _Translucency: 3
- __dirty: 0
m_Colors:
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 0}
- _SubsurfaceFalloff: {r: 0.6509804, g: 0.4823529, b: 0.39607838, a: 0}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 2601ba560d179ae4c9cbc35d7551fd86
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,83 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Red Color
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 0.013207495, b: 0.013207495, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 1374edafd89d6e545a0f9fbb6f333f71
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant: