using UnityEngine; using UnityEngine.UI; namespace Convai.Scripts.Runtime.Extensions { public static class ImageExtensions { public static Image WithColorValue(this Image image, float? r = null, float? g = null, float? b = null, float? a = null) { image.color = new Color(r ?? image.color.r, g ?? image.color.g, b ?? image.color.b, a ?? image.color.a); return image; } } }