# Virtual Tutor > **Disclaimer:** This project is still a work in progress and in early development. ## Structure - **Unity/** - Unity VR/AR application with educational tasks - `Assets/Scenes/VR/` - VR learning tasks (1-4, task 1 currently usable) - `Assets/Scenes/AR/` - AR learning tasks (1-4, task 1 currently usable) - Uses Convai SDK for AI-powered conversations and Ready Player Me avatars - `TaskTimer.cs` - Manages a configurable countdown timer for tasks (e.g., duration, warning threshold, auto-start), displaying time in UI and changing color when time is low. Automatically loads the "Lobby" scene upon expiration. - `TaskButtonManager.cs` - Facilitates scene navigation, allowing users to switch between VR/AR tasks (1-4) using number keys (1-8) and return to the "Lobby" scene using 'L' or '0'. - `PositionTracker.cs` - Records and saves the positions of two specified Unity `Transform` objects to a CSV file at a configurable interval, useful for data collection. - **Chat-App/** - Flutter-based AI Chat Lab application - Cross-platform chat interface (Android, iOS, Windows, Linux, macOS, Web) - Connects to AI backend for conversational learning - Uses Convai SDK for AI-powered conversations - Stores conversations with possibility to automatically translate using DeepL API - **App-Installers/** - Pre-built installers for the chat app - Android APK - Windows executable - Linux AppImage