using UnityEngine; namespace Convai.Scripts.Runtime.Addons { /// /// Represents a group of notifications as a ScriptableObject. /// This allows for easy configuration and management of different notifications in the Unity Editor. /// [CreateAssetMenu(menuName = "Convai/Notification System/Notification Group", fileName = "New Notification Group")] public class SONotificationGroup : ScriptableObject { /// /// Array of SONotification objects. /// Each object represents a unique notification that can be triggered in the application. /// public SONotification[] SONotifications; } }