Files
Virtual-Tutor/Unity/Assets/Convai/Scripts/Runtime/Extensions/SkinnedMeshRendererExtension.cs
tom.hempel 78e5dcd53e restructure
2025-09-30 18:03:19 +02:00

12 lines
396 B
C#

using UnityEngine;
namespace Convai.Scripts.Runtime.Extensions
{
public static class SkinnedMeshRendererExtension
{
public static void SetBlendShapeWeightInterpolate(this SkinnedMeshRenderer renderer, int index, float value, float weight)
{
renderer.SetBlendShapeWeight(index, Mathf.Lerp(renderer.GetBlendShapeWeight(index), value, weight));
}
}
}