24 lines
483 B
C#
24 lines
483 B
C#
using UnityEngine;
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using TMPro;
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public class NotesDisplay : MonoBehaviour
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{
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[Header("Notes UI")]
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[Tooltip("TextMeshProUGUI field where received notes will be displayed")]
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public TextMeshProUGUI notesText;
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public void SetNotes(string text)
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{
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if (notesText != null)
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{
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notesText.text = text;
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}
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else
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{
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Debug.LogWarning("NotesDisplay: notesText is not assigned in the inspector.");
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}
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}
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}
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