Files
charade_experiment/vrcharades-unity/vrcharades-master/Assets/Scripts/CustomWeightsProvider.cs
2025-09-17 13:19:48 +02:00

361 lines
11 KiB
C#

// Copyright (c) Meta Platforms, Inc. and affiliates.
using System;
using System.Collections.Concurrent;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading;
using Meta.XR.Movement.FaceTracking;
using TMPro;
using UnityEngine;
using static OVRFaceExpressions;
[DefaultExecutionOrder(140)]
public class CustomWeightsProvider : Meta.XR.Movement.FaceTracking.Samples.WeightsProvider
{
[SerializeField]
private CustomSkeletonDataProvider skeletonDataProvider;
[SerializeField]
private TrackWeights trackWeights;
[SerializeField]
private Transform leftEye;
[SerializeField]
private Transform rightEye;
[SerializeField]
private Transform[] bones;
[SerializeField]
private CharadeWord charadeWord;
private UdpClient receiver;
private Thread receiveThread;
private ConcurrentQueue<string> positionQueue = new ConcurrentQueue<string>();
[SerializeField]
private GameObject[] FaceParts;
[SerializeField]
private GameObject[] HandParts;
[SerializeField]
private TMP_Text dbgText;
[SerializeField]
private GameObject dbgObject;
private bool showHead = true;
private bool showFacialExpression = true;
private bool showEyeRotation = true;
private bool showHands = true;
void Start()
{
receiver = new UdpClient();
receiver.Client.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
receiver.Client.Bind(new IPEndPoint(IPAddress.Any, 5000));
receiveThread = new Thread(ReceiveData);
receiveThread.IsBackground = true;
receiveThread.Start();
}
void ReceiveData()
{
IPEndPoint from = new IPEndPoint(IPAddress.Any, 0);
while (true)
{
try
{
//Debug.Log("Recieving...");
byte[] data = receiver.Receive(ref from);
string msg = Encoding.UTF8.GetString(data);
if (msg.StartsWith("IP:"))
{
string serverIP = msg[3..].Trim();
trackWeights.serverEndpoint = new IPEndPoint(IPAddress.Parse(serverIP), 5000);
}
else if (msg.StartsWith("CHARADE:"))
{
string parts_str = msg[8..].Trim();
string[] parts = parts_str.Split(';');
charadeWord.playSound = int.Parse(parts[0]);
charadeWord.remainingTime = float.Parse(parts[1]);
charadeWord.currentWord = parts[2] == "" ? null : parts[2];
}
else if (msg.StartsWith("MODE:"))
{
string partsStr = msg[5..].Trim();
string[] parts = partsStr.Split(';');
showHead = int.Parse(parts[0]) != 0;
showFacialExpression = int.Parse(parts[1]) != 0;
showEyeRotation = int.Parse(parts[2]) != 0;
showHands = int.Parse(parts[3]) != 0;
}
else
{
positionQueue.Enqueue(msg);
}
}
catch (Exception e)
{
Debug.Log("Receive error: " + e.Message);
}
}
}
/// <summary>
/// The face expressions provider to source from.
/// </summary>
// [SerializeField]
// [Tooltip(OVRWeightsProviderTooltips.OvrFaceExpressions)]
// protected OVRFaceExpressions _ovrFaceExpressions;
// /// <inheritdoc cref="_ovrFaceExpressions"/>
// public OVRFaceExpressions OVRFaceExpressionComp
// {
// get => _ovrFaceExpressions;
// set => _ovrFaceExpressions = value;
// }
float[] _allWeights = null;
string[] _weightNames = null;
private void Awake()
{
// Assert.IsNotNull(_ovrFaceExpressions);
}
private void EnsureInitialize()
{
if (_allWeights == null)
{
_allWeights = new float[(int)FaceExpression.Max];
}
if (_weightNames == null)
{
_weightNames = new string[(int)FaceExpression.Max];
for (int i = (int)FaceExpression.BrowLowererL; i < (int)FaceExpression.Max; i++)
{
_weightNames[i] = ((FaceExpression)i).ToString();
}
}
}
/// <inheritdoc />
public override bool IsValid => true;
/// <inheritdoc />
public override float[] GetWeights()
{
EnsureInitialize();
return _allWeights;
}
/// <inheritdoc />
public override string[] GetWeightNames()
{
EnsureInitialize();
return _weightNames;
}
private void Update()
{
EnsureInitialize();
if (!IsValid)
{
return;
}
GameObject headObject = null;
{
// find the headObject
int childIndex = 0;
dbgText.text = "Children of " + dbgObject.name + ":\n\n";
foreach (Transform child in dbgObject.transform)
{
dbgText.text += "[" + childIndex + "]: " + child.name + '\n';
if (child.gameObject.name.StartsWith("latina_avatar"))
{
int child2Index = 0;
foreach (Transform child2 in child.gameObject.transform)
{
dbgText.text += child2.name + ",";
if (child2.name == "LinaA2ECharacterMirrored (2)_NormalRecalc")
{
headObject = child2.gameObject;
break;
}
}
if (child2Index > 0)
{
dbgText.text += "\n";
}
}
childIndex += 1;
}
}
{
foreach (var part in FaceParts)
{
part.SetActive(showHead);
}
if (headObject != null)
{
headObject.SetActive(showHead);
}
foreach (var part in HandParts)
{
part.SetActive(showHands);
}
}
string latestMsg = null;
while (positionQueue.TryDequeue(out string msg))
{
latestMsg = msg;
}
if (latestMsg != null)
{
// for (int i = (int)FaceExpression.BrowLowererL; i < (int)FaceExpression.Max; i++)
// {
// _allWeights[i] = value;
// }
string[] parts = latestMsg.Split(';');
// const int expectedWeights = (int)FaceExpression.Max - (int)FaceExpression.BrowLowererL;
// float[] weights = new float[(int)FaceExpression.Max];
int num = 0;
while (num < _allWeights.Length)
{
float faceWeight = 0.0f;
if (showFacialExpression)
{
faceWeight = float.Parse(parts[num]);
}
_allWeights[num] = faceWeight;
num += 1;
}
OVRPlugin.Posef rootPose;
rootPose.Orientation.w = float.Parse(parts[num]);
num += 1;
rootPose.Orientation.x = float.Parse(parts[num]);
num += 1;
rootPose.Orientation.y = float.Parse(parts[num]);
num += 1;
rootPose.Orientation.z = float.Parse(parts[num]);
num += 1;
rootPose.Position.x = float.Parse(parts[num]);
num += 1;
rootPose.Position.y = float.Parse(parts[num]);
num += 1;
rootPose.Position.z = float.Parse(parts[num]);
num += 1;
float rootScale = float.Parse(parts[num]);
num += 1;
int n = int.Parse(parts[num]);
num += 1;
OVRPlugin.Quatf[] boneRotations = new OVRPlugin.Quatf[n];
for (int i = 0; i < n; ++i)
{
boneRotations[i].w = float.Parse(parts[num]);
num += 1;
boneRotations[i].x = float.Parse(parts[num]);
num += 1;
boneRotations[i].y = float.Parse(parts[num]);
num += 1;
boneRotations[i].z = float.Parse(parts[num]);
num += 1;
}
bool isDataValid = int.Parse(parts[num]) == 1;
num += 1;
bool isDataHighConfidence = int.Parse(parts[num]) == 1;
num += 1;
n = int.Parse(parts[num]);
num += 1;
OVRPlugin.Vector3f[] boneTranslations = new OVRPlugin.Vector3f[n];
for (int i = 0; i < n; ++i)
{
boneTranslations[i].x = float.Parse(parts[num]);
num += 1;
boneTranslations[i].y = float.Parse(parts[num]);
num += 1;
boneTranslations[i].z = float.Parse(parts[num]);
num += 1;
}
int skeletonChangedCount = int.Parse(parts[num]);
num += 1;
OVRSkeleton.SkeletonPoseData poseData = new OVRSkeleton.SkeletonPoseData
{
RootPose = rootPose,
RootScale = rootScale,
BoneRotations = boneRotations,
IsDataValid = isDataValid,
IsDataHighConfidence = isDataHighConfidence,
BoneTranslations = boneTranslations,
SkeletonChangedCount = skeletonChangedCount,
};
skeletonDataProvider.latestPoseData = poseData;
Quaternion leftEyeRotation;
leftEyeRotation.w = float.Parse(parts[num]);
num += 1;
leftEyeRotation.x = float.Parse(parts[num]);
num += 1;
leftEyeRotation.y = float.Parse(parts[num]);
num += 1;
leftEyeRotation.z = float.Parse(parts[num]);
num += 1;
leftEye.localRotation = showEyeRotation ? leftEyeRotation : Quaternion.Euler(new Vector3(-175.16f, 0.3800049f, 84.529f));
Quaternion rightEyeRotation;
rightEyeRotation.w = float.Parse(parts[num]);
num += 1;
rightEyeRotation.x = float.Parse(parts[num]);
num += 1;
rightEyeRotation.y = float.Parse(parts[num]);
num += 1;
rightEyeRotation.z = float.Parse(parts[num]);
num += 1;
rightEye.localRotation = showEyeRotation ? rightEyeRotation : Quaternion.Euler(new Vector3(3.97f, 179.62f, 84.529f));
}
// for (int i = (int)FaceExpression.BrowLowererL; i < (int)FaceExpression.Max; i++)
// {
// float value = OVRInput.Get(OVRInput.Axis1D.PrimaryHandTrigger, OVRInput.Controller.Touch);
// _allWeights[i] = value;
// }
}
void OnApplicationQuit()
{
receiveThread?.Abort();
receiver?.Close();
}
}