Files
2025-09-18 15:00:04 +02:00

60 lines
1.7 KiB
C#

using UnityEngine;
using System.Collections;
using System;
public class rec_struct
{
//public float time_stamp;
//public float time_delta;
public int subjectID;
public string subID2;
public int trialID;
public int stepID;
public String time_stamp;// = DateTime.Now.ToString("dd MM yyyy tt hh mm ss ffff"); //System.DateTime.Now.ToString();
public Vector3 head_rot; // = GameObject.Find("CenterEyeAnchor").transform.rotation;
public Vector3 head_pos;// = GameObject.Find("CenterEyeAnchor").transform.position;
public Vector3 controller_1_rot; // = VRPN.vrpnTrackerQuat("PPT0@localhost", 0);
public Vector3 controller_1_pos; // = VRPN.vrpnTrackerPos("PPT0@localhost", 0);
public bool press_trigger;
public bool press_ring;
public string equation;
public bool computer_correct;
public int subject_correct;
public int subject_wrong;
public bool falling;
public string collision_obj;
public float display_time;
public float performance;
public string tile_exploding;
public bool training;
//public Quaternion controller_2_rot;// = VRPN.vrpnTrackerQuat("PPT0@localhost", 4);
//public Vector3 controller_2_pos;// = VRPN.vrpnTrackerPos("PPT0@localhost", 4);
//public Vector3 hand_1_pos; // = VRPN.vrpnTrackerPos("PPT0@localhost", 0);
//public Quaternion hand_1_rot;// = VRPN.vrpnTrackerQuat("PPT0@localhost", 4);
//public Vector3 hand_2_pos; // = VRPN.vrpnTrackerPos("PPT0@localhost", 0);
//public Quaternion hand_2_rot;// = VRPN.vrpnTrackerQuat("PPT0@localhost", 4);
//public Vector4 balanceBoard; //= Wii.GetBalanceBoard(0);
//public Quaternion[] moven_quat = new Quaternion [57];
//public Vector3[] moven_pos = new Vector3 [57];
}