using UnityEngine; using ReadyPlayerMe.Core; public class MyAvatarLoader : MonoBehaviour { [Tooltip("Avatar URL von Ready Player Me")] public string avatarUrl = "https://models.readyplayer.me/YOUR-ID/avatar.glb"; void Start() { var loader = new AvatarObjectLoader(); loader.OnCompleted += (_, args) => { args.Avatar.transform.position = Vector3.zero; Debug.Log("Avatar geladen!"); }; loader.LoadAvatar(avatarUrl); } }