1.7 KiB
1.7 KiB
uid
| uid |
|---|
| arfoundation-image-tracking-assetbundles |
Use reference image libraries with AssetBundles
Understand how to package a reference image library into an AssetBundle.
To include a reference image library in an AssetBundle, AR Foundation requires that you first call ARBuildProcessor.PreprocessBuild before you build AssetBundles. Platform-specific data is attached to XRReferenceImageLibrary assets during this preprocessor step.
Refer to the following sample code to understand how to build AssetBundles that contain reference image libraries:
[!code-csexport_assetbundles_function]
Build AssetBundles window
Alternatively, you can use the Build AssetBundles window, located at Assets > AR Foundation > Build AssetBundles, to export your AssetBundles to the chosen directory.
The following table describes the fields in the Build AssetBundles window:
| Element | Description |
|---|---|
| Build for Target | Specifies the target platform for the AssetBundles. |
| Output Directory | The directory in which to save the built AssetBundles. You can either type this into the text field or click the folder icon to open a file picker. |
| Clean Output Directory | If enabled, all files in the output directory will be deleted before the AssetBundles are built. |
| Build AssetBundles | Build the AssetBundles to the chosen directory. |
