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arfoundation-vs-node-on-face-updated

On Face Updated

Triggers when the ARFace component on the input GameObject is updated. AR Faces can be updated every frame if there is an enabled ARFaceManager in the scene.

On Face Updated
On Face Updated node, shown with Get Variable and Expose

Input Data Ports

Port Data type Description
Target GameObject Target GameObject must have an enabled ARFace component, otherwise this node throws an exception.

[!include]

Output Data Port

Port Data type Description
Updated ARFace ARFace The updated ARFace. You can connect this to an Expose node to access its contents.