28 lines
913 B
C#
28 lines
913 B
C#
using UnityEngine;
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using UnityEngine.XR.ARFoundation;
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namespace UnityEditor.XR.ARFoundation
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{
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/// <summary>
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/// A custom property drawer for the <c>PlaneDetectionMode</c> enum.
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/// </summary>
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[CustomPropertyDrawer(typeof(PlaneDetectionModeMaskAttribute))]
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class PlaneDetectionModeMaskAttributeDrawer : PropertyDrawer
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{
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string[] m_EnumNames;
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public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
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{
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// Remove the "None" option
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if (m_EnumNames == null)
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{
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m_EnumNames = new string[property.enumNames.Length - 1];
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for (int i = 1; i < property.enumNames.Length; ++i)
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m_EnumNames[i - 1] = property.enumNames[i];
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}
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property.intValue = EditorGUI.MaskField(position, label, property.intValue, m_EnumNames);
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}
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}
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}
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