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adriadri6972 d3d9c5f833 upload project
2025-07-31 15:21:08 +02:00

32 lines
713 B
C#

using System;
namespace UnityEngine.XR.ARSubsystems
{
/// <summary>
/// Used to configure the types of planes to detect.
/// </summary>
[Flags]
public enum PlaneDetectionMode
{
/// <summary>
/// No planes can be detected.
/// </summary>
None = 0,
/// <summary>
/// Horizontally aligned planes can be detected.
/// </summary>
Horizontal = 1 << 0,
/// <summary>
/// Vertically aligned planes can be detected.
/// </summary>
Vertical = 1 << 1,
/// <summary>
/// Planes that are not axis-aligned can be detected.
/// </summary>
NotAxisAligned = 1 << 2,
}
}