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adriadri6972 d3d9c5f833 upload project
2025-07-31 15:21:08 +02:00

13 lines
369 B
C#

using UnityEngine;
namespace UnityEngine.XR.ARFoundation.InternalUtils
{
/// <summary>
/// A property attribute to hide a value in the Inspector, similar to <see cref="HideInInspector"/>,
/// but the property will be shown in the debug mode of the Inspector.
/// </summary>
class ShowInDebugInspectorOnlyAttribute : PropertyAttribute
{
}
}