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arfoundation-vs-node-get-human-bodies

Get Human Bodies

Save all AR Human Bodies to the input List.

Get Human Bodies
Get Human Bodies node, shown with Get Variable

Input Data Ports

Port Data type Description
Manager ARHumanBodyManager An active and enabled ARHumanBodyManager. If you do not connect this port, this node searches for an enabled AR Human Body Manager component in the scene instead, and throws an exception if none is found.
List List of ARHumanBody Where to save the AR Human Bodies. This node clears the list, then adds the human bodies. If you do not connect this port, this node allocates a new list instead.

[!include]

Output Data Ports

Port Data type Description
List List of ARHumanBody The same List you connected to the Input port, now containing all AR Human Bodies.