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Bachelor-Arbeit-Adrian-Haefner/Library/PackageCache/com.unity.xr.arfoundation@ef86c118adc4/Runtime/Simulation/Environment/SimulatedMeshClassification.cs
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2025-07-31 15:21:08 +02:00

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C#

namespace UnityEngine.XR.Simulation
{
/// <summary>
/// Marks an object in a simulation environment with a classification type to apply to the tracked mesh
/// generated from this object and its children.
/// </summary>
class SimulatedMeshClassification : MonoBehaviour
{
[SerializeField]
[Tooltip("The classification type for the tracked mesh generated from this object and its children.")]
string m_ClassificationType;
/// <summary>
/// The classification type for the tracked mesh generated from this object and its children.
/// </summary>
public string classificationType
{
get => m_ClassificationType;
set => m_ClassificationType = value;
}
}
}