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arfoundation-device-tracking

Device tracking

After following the AR Foundation scene setup instructions, your scene contains a preconfigured GameObject named "XR Origin". The XR Origin GameObject automatically handles device tracking and transforming trackables into Unity's coordinate system via its XROrigin component and GameObject hierarchy with a Camera and TrackedPoseDriver. Refer to the following sections to understand device tracking in AR Foundation:

Topic Description
XR Origin component Learn about the XR Origin component.
AR Input Manager component Understand the AR Input Manager component.