Files
Bachelor-Arbeit-Thomas-Wichert/Assets/Oculus/VR/Editor/OVRSemanticClassificationEditor.cs
2025-07-21 09:11:14 +02:00

51 lines
1.6 KiB
C#

/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using UnityEditor;
[CustomEditor(typeof(OVRSemanticClassification))]
public class OVRSemanticClassificationEditor : Editor
{
OVRSemanticClassification _object;
MonoScript _script;
private void OnEnable()
{
_object = (OVRSemanticClassification)target;
_script = MonoScript.FromMonoBehaviour(_object);
}
public override void OnInspectorGUI()
{
serializedObject.Update();
using (new EditorGUI.DisabledScope(true))
{
EditorGUILayout.ObjectField("Script", _script, GetType(), false);
var labels = _object.Labels.Count != 0 ?
string.Join(",", _object.Labels) : "(None)";
EditorGUILayout.TextField(nameof(_object.Labels), labels);
}
serializedObject.ApplyModifiedProperties();
}
}