15 lines
618 B
C#
15 lines
618 B
C#
using UnityEngine;
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/// <summary>
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/// Represents a group of notifications as a ScriptableObject.
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/// This allows for easy configuration and management of different notifications in the Unity Editor.
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/// </summary>
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[CreateAssetMenu(menuName = "Convai/Notification System/Notification Group", fileName = "New Notification Group")]
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public class SONotificationGroup : ScriptableObject
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{
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/// <summary>
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/// Array of SONotification objects.
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/// Each object represents a unique notification that can be triggered in the application.
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/// </summary>
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public SONotification[] SONotifications;
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} |