removed unused threadRunning field

This commit is contained in:
tom.hempel
2025-10-27 14:36:06 +01:00
parent dd50987678
commit 521c426da7
2 changed files with 0 additions and 8 deletions

View File

@ -35,7 +35,6 @@ public class UDPAvatarReceiver : MonoBehaviour
[SerializeField] private bool showDebugInfo = false;
[SerializeField] private bool logReceivedPackets = false;
private bool threadRunning = false;
private int listenPort;
private Dictionary<string, Transform> boneCache;
private List<Transform> allBones; // For full data mode
@ -210,7 +209,6 @@ public class UDPAvatarReceiver : MonoBehaviour
// Subscribe to shared listener
Convai.Scripts.Runtime.Multiplayer.SharedUDPListener.Instance.OnPacketReceived += HandlePacketReceived;
threadRunning = true;
if (showDebugInfo)
Debug.Log($"UDP Avatar Receiver subscribed to shared listener on port {listenPort} (filtering avatar magic 0x{AVATAR_MAGIC:X})");
@ -552,8 +550,6 @@ public class UDPAvatarReceiver : MonoBehaviour
void StopUDPListener()
{
threadRunning = false;
// Unsubscribe from shared listener
if (Convai.Scripts.Runtime.Multiplayer.SharedUDPListener.Instance != null)
{

View File

@ -38,7 +38,6 @@ public class UDPAvatarReceiverAgent : MonoBehaviour
[SerializeField] private bool showDebugInfo = false;
[SerializeField] private bool logReceivedPackets = false;
private bool threadRunning = false;
private int listenPort;
private Dictionary<string, Transform> boneCache;
private List<Transform> allBones; // For full data mode
@ -213,7 +212,6 @@ public class UDPAvatarReceiverAgent : MonoBehaviour
// Subscribe to shared listener
Convai.Scripts.Runtime.Multiplayer.SharedUDPListener.Instance.OnPacketReceived += HandlePacketReceived;
threadRunning = true;
if (showDebugInfo)
Debug.Log($"UDP Avatar Receiver Agent subscribed to shared listener on port {listenPort} (filtering avatar magic 0x{AVATAR_MAGIC:X})");
@ -555,8 +553,6 @@ public class UDPAvatarReceiverAgent : MonoBehaviour
void StopUDPListener()
{
threadRunning = false;
// Unsubscribe from shared listener
if (Convai.Scripts.Runtime.Multiplayer.SharedUDPListener.Instance != null)
{