Files
MMI2-Project/MMI2-project/Assets/HeneGames/Simple Airplane Controller/Scripts/RunwayUIManager.cs
2026-05-30 18:11:47 +02:00

39 lines
1.1 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using TMPro;
using HeneGames.Airplane;
namespace HeneGames.Airplane
{
public class RunwayUIManager : MonoBehaviour
{
[SerializeField] private Runway runway;
[SerializeField] private TextMeshProUGUI debugText;
[SerializeField] private GameObject uiContent;
private void Update()
{
if(runway.AirplaneIsLanding())
{
uiContent.SetActive(true);
debugText.text = "Airplane is landing";
}
else if(runway.AirplaneLandingCompleted())
{
uiContent.SetActive(true);
debugText.text = "Press space to launch";
}
else if(runway.AriplaneIsTakingOff())
{
uiContent.SetActive(true);
debugText.text = "Airplane is taking off";
}
else
{
uiContent.SetActive(false);
debugText.text = "";
}
}
}
}